Slowpokein Pokémon Polished Crystal
Pokédex Entry
Dopey Pokémon
Although normally zoned out, its expression abruptly sharpens on occasion. This may be due to its diet.
Slowpoke in Pokémon Polished Crystal
Galarian Slowpoke is #79 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 18 encounter locations.
Encourages early Berry use.
Prevents it from becoming confused. Also prevents Intimidate.
Restores HP when withdrawn.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Wild Encounters (3)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| CurseLevel: 1Curse | ghost | 0 | 100 | 10 | ||
| Works differently for Ghost-types. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| GrowlLevel: 5Growl | normal | 0 | 100 | 40 | ||
| A move that lowers the foe's Attack. | ||||||
| AcidLevel: 9Acid | poison | 40 | 100 | 30 | ||
| An attack that may lower Sp.Def. | ||||||
| ConfusionLevel: 14Confusion | psychic | 50 | 100 | 25 | ||
| An attack that may confuse the foe. | ||||||
| DisableLevel: 19Disable | normal | 0 | 100 | 20 | ||
| Disables the foe's most recent move. | ||||||
| HeadbuttLevel: 23Headbutt | normal | 70 | 100 | 15 | ||
| An attack that may cause flinching. | ||||||
| Water PulseLevel: 28Water Pulse | water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | ||||||
| Zen HeadbuttLevel: 32Zen Headbutt | psychic | 80 | 90 | 15 | ||
| An attack that may cause flinching. | ||||||
| SafeguardLevel: 36Safeguard | normal | 0 | 100 | 25 | ||
| Prevents all status problems. | ||||||
| AmnesiaLevel: 41Amnesia | psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Sp.Def. | ||||||
| PsychicLevel: 45Psychic | psychic | 90 | 100 | 10 | ||
| An attack that may lower Sp.Def. | ||||||
| Rain DanceLevel: 49Rain Dance | water | 0 | 100 | 5 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Belly DrumLevel: 54Belly Drum | normal | 0 | 100 | 10 | ||
| Sacrifices HP to maximize Attack. | ||||||
| RecoverLevel: 58Recover | normal | 0 | 100 | 5 | ||
| Restores HP by 1/2 the max HP. |
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Belly DrumBelly Drum | normal | 0 | 100 | 10 | |
| Sacrifices HP to maximize Attack. | |||||
| Future SightFuture Sight | psychic | 120 | 100 | 10 | |
| An attack that hits on 3rd turn. | |||||
| StompStomp | normal | 65 | 100 | 20 | |
| An attack that may cause flinching. | |||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | |
| Prevents all status problems. | |||||
| Zen HeadbuttZen Headbutt | psychic | 80 | 90 | 15 | |
| An attack that may cause flinching. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM04TM04 | |
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Raises Sp.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| A Ground attack that lowers Speed. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower Defense. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 90 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| An attack that may lower Sp.Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Sp.Def. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| SwiftSwift | normal | 60 | 100 | 20 | TM39TM39 | |
| An attack that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ScaldScald | water | 70 | 100 | 15 | TM55TM55 | |
| An attack that may inflict a burn. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM63TM63 | |
| An attack that may confuse the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM70TM70 | |
| A move that lowers the foe's accuracy. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 90 | 20 | TM73TM73 | |
| A move that paralyzes the foe. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A strong Watertype attack. | ||||||
| StrengthStrength | fighting | 80 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| WhirlpoolWhirlpool | water | 40 | 90 | 15 | HM05HM05 | |
| Traps the foe for 2-5 turns. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM06HM06 | |
| An attack that may cause flinching. |
Move Tutor Moves (15)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Aqua Tail(Route 4)Aqua Tail | water | 90 | 90 | 10 | TutorTutor | ||
| Swings tail like a wave in a storm. | |||||||
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Dream Eater(Viridian City)Dream Eater | psychic | 100 | 100 | 15 | TutorTutor | ||
| Steals HP from a sleeping victim. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Icy Wind(Snowtop Mountain Inside)Icy Wind | ice | 55 | 95 | 15 | TutorTutor | ||
| An icy attack that lowers Speed. | |||||||
| Pay Day(Goldenrod Game Corner)Pay Day | normal | 40 | 100 | 20 | TutorTutor | ||
| Throws coins. Gets them back later. | |||||||
| Skill Swap(Route 27 Rest House)Skill Swap | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps abilities with the foe. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. | |||||||
| Trick(Battle Tower 1F)Trick | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps held items with the foe. | |||||||
| Trick Room(Route 1617 Gate 2F)Trick Room | psychic | 0 | 100 | 5 | TutorTutor | ||
| Slow Pokémon move first for 5 turns. | |||||||
| Zap Cannon(Power Plant)Zap Cannon | electric | 120 | 50 | 5 | TutorTutor | ||
| An attack that always paralyzes. | |||||||
| Zen Headbutt(Mr Psychics House)Zen Headbutt | psychic | 80 | 90 | 15 | TutorTutor | ||
| An attack that may cause flinching. |
Type Summary
Weaknesses
Types that deal increased damage to Slowpoke. Use these types to counter it effectively.
Resistances & Immunities
Types that Slowpoke resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Slowpoke, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
- Add to a teamCheck how this Pokémon fits a balanced team and its type coverage.
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- Run damage numbersCalculate how much damage its moves deal to a target.