Logo
Pichu sprite
Accent Image to accompany hero

Slowking

waterpsychic

Plain: Every time it yawns, Shellder injects more poison into it. The poison makes it more intelligent.

Galarian: A combination of toxins and the shock of evolving has caused Shellder to take control of Slowking.

Slowking is a pokemon with a good Special Attack stat and a lot of bulk consideirng the Special Defense BST too! When it has the ability Regenerator it only regains HP on switch out, but otherwise the abilities in my opinion are maybe a little mid. Nasty Plot as a move pairs well with the extra high Special Attack it has, which is nice with Psychic or even Fire Blast for coverage!

Type
WaterPsychic
Dex
#087
Abilities
Oblivious(Primary)

Prevents it from being infatuated. Also prevents Intimidate.

Own Tempo(Secondary)

Prevents it from becoming confused. Also prevents Intimidate.

Regenerator(Hidden)

Restores HP when withdrawn.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
70
pokeball
Poké Ball7.5%
greatball
Great Ball10.3%
ultraball
Ultra Ball12.8%
Base Exp
164
EV Yield
3 SpecialDefense
Wild Held Items
Weak To
electric ×2grass ×2bug ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5psychic ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Slowpoke holding Kings Rock

How to Obtain

Slowking can be found very common in Cerulean Cave B1F while surfing. Wild ones range from level 60 to 64.

Wild Encounters (1)

Level Up Moves (17)

Power GemLevel: 1
rock
special category
8010020
Attacks with a ray of gem-like light.
Hidden PowerLevel: 1
typeless
special category
7010015
The type varies with the Pokémon.
CurseLevel: 1
ghost
status category
010010
Works differently for Ghost-types.
TackleLevel: 1
normal
physical category
4010035
A full-body charge attack.
GrowlLevel: 5
normal
status category
010040
A move that lowers the foe's Attack.
Water GunLevel: 9
water
special category
4010025
Squirts water to attack.
ConfusionLevel: 14
psychic
special category
5010025
An attack that may confuse the foe.
DisableLevel: 19
normal
status category
010020
Disables the foe's most recent move.
HeadbuttLevel: 23
normal
physical category
7010015
An attack that may cause flinching.
Water PulseLevel: 28
water
special category
6010020
An attack that may confuse the foe.
Zen HeadbuttLevel: 32
psychic
physical category
809015
An attack that may cause flinching.
Nasty PlotLevel: 36
dark
status category
010020
Sharply raises the user's Sp.Atk.
SwaggerLevel: 41
normal
status category
08515
Causes confusion but raises Attack.
PsychicLevel: 45
psychic
special category
9010010
An attack that may lower Sp.Def.
Rain DanceLevel: 49
water
status category
01005
Boosts Water-type moves for 5 turns.
Belly DrumLevel: 54
normal
status category
010010
Sacrifices HP to maximize Attack.
RecoverLevel: 58
normal
status category
01005
Restores HP by 1/2 the max HP.

Egg Moves (5)

Belly Drum
normal
status category
010010
Sacrifices HP to maximize Attack.
Future Sight
psychic
special category
12010010
An attack that hits on 3rd turn.
Stomp
normal
physical category
6510020
An attack that may cause flinching.
Safeguard
normal
status category
010025
Prevents all status problems.
Zen Headbutt
psychic
physical category
809015
An attack that may cause flinching.

TM/HM Moves (42)

Dynamicpunch
fighting
physical category
100505TM01
An attack that confuses the foe.
Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Calm Mind
psychic
status category
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hail
ice
status category
010010TM07
Inflicts damage every turn.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
An attack that may freeze the foe.
Blizzard
ice
special category
110705TM14
An attack that may freeze the foe.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Safeguard
normal
status category
010025TM20
Prevents all status problems.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Psychic
psychic
special category
9010010TM29
An attack that may lower Sp.Def.
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
Scald
water
special category
7010015TM55
An attack that may inflict a burn.
Drain Punch
fighting
physical category
7510010TM60
Steals 1/2 of the damage inflicted.
Water Pulse
water
special category
6010020TM63
An attack that may confuse the foe.
Avalanche
ice
physical category
6010010TM67
Damage doubles if user is hit first.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Thunder Wave
electric
status category
09020TM73
A move that paralyzes the foe.
Surf
water
special category
9010015HM03
A strong Watertype attack.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.
Whirlpool
water
special category
409015HM05
Traps the foe for 2-5 turns.
Waterfall
water
physical category
8010015HM06
An attack that may cause flinching.

Move Tutor Moves (18)

Aqua Tail
water
physical category
909010MT02
Swings tail like a wave in a storm.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Dream Eater
psychic
special category
10010015MT09
Steals HP from a sleeping victim.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Pay Day
normal
physical category
4010020MT19
Throws coins. Gets them back later.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Skill Swap
psychic
status category
010010MT23
Swaps abilities with the foe.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Trick
psychic
status category
010010MT28
Swaps held items with the foe.
Trick Room
psychic
status category
01005MT29
Slow Pokémon move first for 5 turns.
Zap Cannon
electric
special category
120505MT30
An attack that always paralyzes.
Zen Headbutt
psychic
physical category
809015MT31
An attack that may cause flinching.

Slowking in Pokémon Polished Crystal

Slowking is #87 in the PolishedDex for Pokémon Polished Crystal. This page covers its water/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location. Use the moves and counters links below to plan a team around this Slowking form.

Use ← → arrow keys to navigate