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Accent Image to accompany hero

Slowkingin Pokémon Modern Emerald

waterpsychic
Pokemon #199
Type
WaterPsychic
Dex
#199
Abilities
Oblivious(Primary)

Prevents attraction.

Own Tempo(Secondary)

Prevents confusion.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
70
pokeball
Poké Ball7.5%
greatball
Great Ball10.3%
ultraball
Ultra Ball12.8%
Base Exp
164
EV Yield
3 SpecialDefense
Wild Held Items
Weak To
electric ×2grass ×2bug ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5psychic ×0.5steel ×0.5

How to Obtain

Slowking isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

CurseLevel: 1normal
0010
A move that functions differently for Ghosts.
Power GemLevel: 1rock
8010020
Attacks with rays of light that sparkle like diamonds.
YawnLevel: 1normal
010010
Lulls the foe into yawning, then sleeping next turn.
TackleLevel: 1normal
4010035
Charges the foe with a full- body tackle.
GrowlLevel: 6normal
010040
Growls cutely to reduce the foe's Attack.
Water GunLevel: 15water
4010025
Squirts water to attack the foe.
ConfusionLevel: 20psychic
5010025
A psychic attack that may cause confusion.
AmnesiaLevel: 27psychic
0020
Forgets about something and sharply raises Sp. Def.
DisableLevel: 29normal
010020
Psychically disables one of the foe's moves.
HeadbuttLevel: 34normal
7010015
A ramming attack that may cause flinching.
Focus BlastLevel: 39fighting
120705
Attacks at full power. May lower Sp. Def.
SwaggerLevel: 43normal
08515
Confuses the foe, but also sharply raises Attack.
PsychicLevel: 48psychic
9010010
A powerful psychic attack that may lower Sp. Def.

TM/HM Moves (34)

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
9010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
110855TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Skill Swappsychic
010010TM48
The user swaps special abilities with the target.
Surfwater
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.
Divewater
9010010HM08
Dives underwater the first turn and strikes next turn.

Pokédex Entry

Royal Pokémon

It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the Shellder on its head comes off.

Slowking in Pokémon Modern Emerald

Slowking is #199 in the Pokédex for Pokémon slowking. This page covers its water/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

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