The fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.
Cyndaquil is a fire-type starter that evolves into Typhlosion. Out of the three starters, Cyndaquil I think is the most quickest to use. It's stats are solid to start but there isn't too much to say about it. Evolve it when you can and it will help carry you!
Boosts Fire moves in a pinch.
Contact may burn the foe.
Boosts Fire moves if hit by one. Nullifies Fire-type damage.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
Cyndaquil is available as a starter from Professor Elm. You can also get one from eggs later:
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Elms Lab | Lv. 5 | gift | - | Oran Berry | - |
| Day Care | Lv. 1 | egg | - | - | - |
| Dragons Den B1F | Lv. 1 | egg | - | - | - |
| Day Care | Lv. 1 | egg | - | - | - |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| SmokescreenLevel: 6 | ||||||
| normal | 0 | 100 | 20 | |||
| A move that lowers the foe's accuracy. | ||||||
| EmberLevel: 10 | ||||||
| fire | 40 | 100 | 25 | |||
| An attack that may inflict a burn. | ||||||
| Quick AttackLevel: 13 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| Defense CurlLevel: 19 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| Flame ChargeLevel: 22 | ||||||
| fire | 50 | 100 | 20 | |||
| An attack that may up user's Speed. | ||||||
| DigLevel: 28 | ||||||
| ground | 90 | 100 | 10 | |||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| SwiftLevel: 31 | ||||||
| normal | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| ReversalLevel: 37 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| FlamethrowerLevel: 40 | ||||||
| fire | 90 | 100 | 15 | |||
| An attack that may inflict a burn. | ||||||
| Earth PowerLevel: 46 | ||||||
| ground | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| RolloutLevel: 49 | ||||||
| rock | 30 | 90 | 20 | |||
| Attacks 5 turns with rising power. | ||||||
| Double EdgeLevel: 55 | ||||||
| normal | 120 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| EarthquakeLevel: 58 | ||||||
| ground | 100 | 100 | 10 | |||
| Tough but useless vs. flying foes. | ||||||
| Flare BlitzLevel: 64 | ||||||
| fire | 120 | 100 | 15 | |||
| A charge that also hurts the user. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Double Kick | |||||
| fighting | 30 | 100 | 30 | ||
| A double kicking attack. | |||||
| Extrasensory | |||||
| psychic | 80 | 100 | 20 | ||
| An attack that may cause flinching. | |||||
| Flare Blitz | |||||
| fire | 120 | 100 | 15 | ||
| A charge that also hurts the user. | |||||
| Foresight | |||||
| normal | 0 | 100 | 40 | ||
| Negates foe's evasion and immunity. | |||||
| Fury Strikes | |||||
| normal | 20 | 85 | 15 | ||
| Scratches or jabs 2-5 times. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | |||||
| Close Combat | |||||
| fighting | 120 | 100 | 5 | ||
| Lowers the user's Def and Sp.Def. | |||||
| Thrash | |||||
| normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | |||||
| Quick Attack | |||||
| normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| Tough but useless vs. flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| An attack that may inflict a burn. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| An attack that may inflict a burn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Flame Charge | ||||||
| fire | 50 | 100 | 20 | TM43 | ||
| An attack that may up user's Speed. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| Will O Wisp | ||||||
| fire | 0 | 85 | 15 | TM61 | ||
| A move that may burn the foe. | ||||||
| Cut | ||||||
| steel | 60 | 100 | 30 | HM01 | ||
| Cuts using claws, scythes, etc. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Defense Curl | ||||||
| normal | 0 | 100 | 40 | MT07 | ||
| Raises the user's Defense. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||