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Magbyin Pokémon Polished Crystal

fire

Pokédex Entry

Live Coal Pokémon

It naturally spits an 1100-degree flame. It is said when many appear, it heralds a volcanic eruption.

Magby in Pokémon Polished Crystal

Magby is #240 in the Pokédex for Pokémon Polished Crystal. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Fire
Dex
#164 Johto Dex · #240 National
Abilities
Flame Body(Primary)

Contact may burn the foe.

Flame Body(Secondary)

Contact may burn the foe.

Vital Spirit(Hidden)

Prevents it from falling asleep.

Growth Rate
Medium Fast
Gender Ratio
75% Male, 25% Female
Egg Groups
Unknown
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
117
EV Yield
1 Speed
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Magby to Lv. 30
Level up Magmar holding Magmarizer

How to Obtain

You can catch Magby in Burned Tower B1F (very rare). Magby can also be found in a hidden grotto in Bellchime Trail. Wild ones range from level 15 to 20. It can also hatch from an egg.

LocationLevelMethodFormHeld ItemPrerequisite
Goldenrod CityLv. 1egg---

Wild Encounters (2)

Level Up Moves (14)

HazeLevel: 1ice
PWR0ACC100PP30
Eliminates all stat changes.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
EmberLevel: 5fire
PWR40ACC100PP25
An attack that may inflict a burn.
SmokescreenLevel: 8normal
PWR0ACC100PP20
A move that lowers the foe's accuracy.
Feint AttackLevel: 12dark
PWR60ACC100PP20
An attack that never misses.
Fire SpinLevel: 15fire
PWR40ACC90PP15
Traps the foe for 2-5 turns.
Low KickLevel: 19fighting
PWR1ACC100PP20
Deals more damage to heavier foes.
Flame ChargeLevel: 22fire
PWR50ACC100PP20
An attack that may up user's Speed.
Confuse RayLevel: 26ghost
PWR0ACC100PP10
A move that may confuse the foe.
Fire PunchLevel: 29fire
PWR75ACC100PP15
A fiery punch. May cause a burn.
Sunny DayLevel: 33fire
PWR0ACC100PP5
Boosts Fire-type moves for 5 turns.
Focus BlastLevel: 36fighting
PWR120ACC70PP5
An attack that may lower Sp.Def.
FlamethrowerLevel: 40fire
PWR90ACC100PP15
An attack that may inflict a burn.
Fire BlastLevel: 43fire
PWR110ACC85PP5
An attack that may inflict a burn.

Egg Moves (8)

Barrierpsychic
PWR0ACC100PP20
Sharply raises the user's Defense.
Belly Drumnormal
PWR0ACC100PP10
Sacrifices HP to maximize Attack.
Cross Chopfighting
PWR100ACC80PP5
Has a high critical hit ratio.
Flare Blitzfire
PWR120ACC100PP15
A charge that also hurts the user.
Focus Energynormal
PWR0ACC100PP30
Raises the critical hit ratio.
Karate Chopfighting
PWR50ACC100PP25
Has a high critical hit ratio.
Mach Punchfighting
PWR40ACC100PP30
A fast punch that always goes first.
Screechnormal
PWR0ACC85PP40
Sharply lowers the foe's Defense.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Dizzy Punch(Odd Egg)normal
PWR70ACC100PP10
An attack that may confuse the foe.

TM/HM Moves (20)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that confuses the foe.
Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Flame Chargefire
PWR50ACC100PP20TM43
An attack that may up user's Speed.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Will O Wispfire
PWR0ACC85PP15TM61
A move that may burn the foe.

Move Tutor Moves (10)

Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Counter(Celadon Dept Store 3F)fighting
PWR1ACC100PP20Tutor
Returns a physical attack double.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Seismic Toss(Pewter Museum Of Science 2F)fighting
PWR1ACC100PP20Tutor
Damage equals the user's level.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Magby. Use these types to counter it effectively.

Resistances & Immunities

Types that Magby resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Magby differs across the games we cover →

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