Accent Image to accompany hero

Marowakin Pokémon Polished Crystal

fireghost

Pokédex Entry

Bone Keeper Pokémon

It sets the bone it holds on fire and dances through through the night as a way to mourn its fallen allies.

Marowak in Pokémon Polished Crystal

Alolan Marowak is #105 in the Pokédex for Pokémon Polished Crystal. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireGhost
Dex
#234 Johto Dex · #105 National
Abilities
Cursed Body(Primary)

May disable a move used on it.

Lightning Rod(Secondary)

Electric moves boost Sp.Atk. Nullifies Electric-type damage.

Rock Head(Hidden)

Protects it from recoil damage.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
140
EV Yield
2 Defense
Wild Held Items
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Use Oddsouvenir on Cubone

How to Obtain

This form of Marowak isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Evolution Moves (1)

Moves learned upon evolving into Marowak.

Swords Dancenormal
010020
Sharply raises the user's Attack.

Level Up Moves (16)

GrowlLevel: 1normal
010040
A move that lowers the foe's Attack.
TackleLevel: 3normal
4010035
A full-body charge attack.
AstonishLevel: 7ghost
3010015
An attack that may cause flinching.
Fire SpinLevel: 11fire
409015
Traps the foe for 2-5 turns.
LeerLevel: 13normal
010030
A move that lowers the foe's Defense.
HexLevel: 17ghost
6510010
Damage doubles if foe has status.
BonemerangLevel: 21ground
509010
An attack that strikes twice.
Will O WispLevel: 23fire
08515
A move that may burn the foe.
Shadow ClawLevel: 27ghost
7010015
Has a high critical hit ratio.
ThrashLevel: 33normal
12010010
Works 2-3 turns and confuses user.
Knock OffLevel: 37dark
6510020
Slaps down the foe's held item.
AcrobaticsLevel: 43flying
5510015
Damage doubles if user has no item.
Brick BreakLevel: 49fighting
7510015
Removes Reflect and Light Screen.
Flare BlitzLevel: 53fire
12010015
A charge that also hurts the user.
Pain SplitLevel: 59ghost
010020
Adds user & foe's HPs. Shares total.
OutrageLevel: 65dragon
12010010
Works 2-3 turns and confuses user.

Pre-evolution-only Moves (6)

These moves must be learned before evolving; Marowak cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Mud SlapLevel: 7(Cubone · Level 7)ground
2010010
An attack that lowers accuracy.
Focus EnergyLevel: 17(Cubone · Level 17)normal
010030
Raises the critical hit ratio.
RageLevel: 23(Cubone · Level 23)normal
2010020
Raises Attack if the user is hit.
Low KickLevel: 27(Cubone · Level 27)fighting
110020
Deals more damage to heavier foes.
MagnitudeLevel: 37(Cubone · Level 37)ground
110030
A Ground attack with random power.
ReversalLevel: 47(Cubone · Level 47)fighting
110015
Stronger if the user's HP is low.

Egg Moves (8)

Ancientpowerrock
601005
An attack that may raise all stats.
Belly Drumnormal
010010
Sacrifices HP to maximize Attack.
Double Kickfighting
3010030
A double kicking attack.
Perish Songnormal
01005
Both user and foe faint in 3 turns.
Screechnormal
08540
Sharply lowers the foe's Defense.
Rock Sliderock
759010
An attack that may cause flinching.
Swords Dancenormal
010020
Sharply raises the user's Attack.
Iron Headsteel
8010015
An attack that may cause flinching.

TM/HM Moves (41)

Dynamicpunchfighting
100505TM01
An attack that confuses the foe.
Curseghost
010010TM03
Works differently for Ghost-types.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Sunny Dayfire
01005TM11
Boosts Fire-type moves for 5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
01005TM18
Boosts Water-type moves for 5 turns.
Bulldozeground
6010020TM21
A Ground attack that lowers Speed.
Iron Tailsteel
1007515TM23
An attack that may lower Defense.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower Sp.Def.
Brick Breakfighting
7510015TM31
Removes Reflect and Light Screen.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Sandstormrock
010010TM37
Inflicts damage every turn.
Fire Blastfire
110855TM38
An attack that may inflict a burn.
Aerial Aceflying
6010020TM40
An attack that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Flame Chargefire
5010020TM43
An attack that may up user's Speed.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Focus Blastfighting
120705TM52
An attack that may lower Sp.Def.
False Swipenormal
4010040TM54
Leaves the foe with at least 1HP.
Dark Pulsedark
8010015TM58
An attack that may cause flinching.
Will O Wispfire
08515TM61
A move that may burn the foe.
Acrobaticsflying
5510015TM62
Damage doubles if user has no item.
Shadow Clawghost
7010015TM65
Has a high critical hit ratio.
Giga Impactnormal
150905TM68
1st turn: Attack 2nd turn: Rest
Stone Edgerock
100805TM71
Has a high critical hit ratio.
Swords Dancenormal
010020TM75
Sharply raises the user's Attack.
Strengthfighting
8010015HM04
A powerful physical attack.

Move Tutor Moves (16)

Body Slam(Warm Beach Shack)normal
8510015Tutor
An attack that may cause paralysis.
Counter(Celadon Dept Store 3F)fighting
110020Tutor
Returns a physical attack double.
Double Edge(Safari Zone North)normal
12010015Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
10010015Tutor
Steals HP from a sleeping victim.
Earth Power(Cherrygrove Bay)ground
9010010Tutor
An attack that may lower Sp.Def.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Fire Punch(Goldenrod City)fire
7510015Tutor
A fiery punch. May cause a burn.
Headbutt(Ilex Forest)normal
7010015Tutor
An attack that may cause flinching.
Ice Punch(Goldenrod City)ice
7510015Tutor
An icy punch. May cause freezing.
Icy Wind(Snowtop Mountain Inside)ice
559515Tutor
An icy attack that lowers Speed.
Iron Head(Route 4)steel
8010015Tutor
An attack that may cause flinching.
Knock Off(Route 40)dark
6510020Tutor
Slaps down the foe's held item.
Seismic Toss(Pewter Museum Of Science 2F)fighting
110020Tutor
Damage equals the user's level.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.
Thunderpunch(Goldenrod City)electric
7510015Tutor
An electric punch. It may paralyze.

Type Summary

5
Weaknesses
7
Resistances
2
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Marowak. Use these types to counter it effectively.

Resistances & Immunities

Types that Marowak resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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