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Marowakin Pokémon Heart & Soul

ground

Pokédex Entry

Bone Keeper Pokémon

A Marowak is the evolved form of a Cubone that has grown tough by overcoming the grief of losing its mother. Its tempered and hardened spirit is not easily broken.

Marowak in Pokémon Heart & Soul

Marowak is #105 in the Pokédex for Pokémon marowak. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 22 encounter locations.

Type
Ground
Dex
#105
Abilities
ROCK HEAD(Primary)

Prevents recoil damage.

LIGHTNING ROD(Secondary)

Draws electrical moves.

BATTLE ARMOR(Hidden)

Blocks critical hits.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
EV Yield
2 Defense
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Marowak appears in Seven Island Sevault Canyon (rare), in Rock Tunnel 1f Hns (rare), and in Route 10 Hns (rare), among five other areas. Wild ones range from level 40 to 52. There's a one-time encounter in Pokemon Tower 6F Frlg at level 30.

LocationLevelMethodFormHeld ItemPrerequisite
Pokemon Tower 6F FrlgLv. 30static---

Wild Encounters (8)

Level Up Moves (15)

GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 1ground
658520
Clubs the foe with a bone. May cause flinching.
HeadbuttLevel: 1normal
7010015
A ramming attack that may cause flinching.
Tail WhipLevel: 5normal
010030
Wags the tail to lower the foe's Defense.
Bone ClubLevel: 9ground
658520
Clubs the foe with a bone. May cause flinching.
HeadbuttLevel: 13normal
7010015
A ramming attack that may cause flinching.
LeerLevel: 17normal
010030
Frightens the foes with a leer to lower Defense.
Focus EnergyLevel: 21normal
0030
Focuses power to raise the critical-hit ratio.
BonemerangLevel: 25ground
509010
Throws a bone boomerang that strikes twice.
RageLevel: 32normal
2010020
Raises the user's Attack every time it is hit.
False SwipeLevel: 39normal
4010040
Attack that leaves the foe with at least 1 HP.
ThrashLevel: 46normal
01000
A rampage of 2 to 3 turns that confuses the user.
Bone RushLevel: 53ground
25010
Strikes the foe with a bone in hand 2 to 5 times.
Double EdgeLevel: 61normal
010015
A life-risking tackle that also hurts the user.

TM/HM Moves (42)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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