Accent Image to accompany hero

Marowakin Pokémon Johto Legends

ground

Pokédex Entry

Bone Keeper Pokémon

Somewhere in the world is a cemetery just for Marowak. It gets its bones from those graves.

Marowak in Pokémon Johto Legends

Marowak is #105 in the Pokédex for Pokémon Johto Legends. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.

Type
Ground
Dex
#198 Regional Dex · #105 National
Abilities
Rock Head(Primary)

Prevents recoil damage.

Lightning Rod(Secondary)

Electric moves increase Sp.Atk.

Battle Armor(Hidden)

Blocks critical hits.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
124
EV Yield
None
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Marowak appears in Cerulean Cave 1F (rare), in Cerulean Cave 2F (rare), and in Cerulean Cave B1F (rare), among three other areas. Wild ones range from level 66 to 73.

Wild Encounters (7)

Level Up Moves (17)

Swords DanceLevel: 1normal
010020
A dance that increases Attack.
GrowlLevel: 1normal
010040
Reduces the foe's Attack.
Tail WhipLevel: 3normal
010030
Lowers the foe's Defense.
Bone ClubLevel: 7ground
658520
An attack that may cause flinching.
HeadbuttLevel: 11normal
7010015
An attack that may make foe flinch.
LeerLevel: 13normal
010030
Reduces the foe's Defense.
Focus EnergyLevel: 17normal
010030
Raises the critical hit ratio.
BonemerangLevel: 21ground
509010
An attack that strikes twice.
RageLevel: 23normal
2010020
Raises Attack if the user is hit.
False SwipeLevel: 27normal
4010040
Leaves the foe with at least 1HP.
ThrashLevel: 33normal
12010010
Works 2-3 turns and confuses user.
Faint AttackLevel: 37dark
6010020
An attack that never misses.
HihorsepowerLevel: 43ground
959510
Fiercely attacks with full body.
brickbreakLevel: 49normal
000
Double EdgeLevel: 53normal
12010015
A tackle that also hurts the user.
EarthquakeLevel: 59ground
10010010
Tough but useless vs. flying foes.
Bone RushLevel: 65ground
259010
An attack that hits 2-5 times.

Egg Moves (8)

Ancientpowerrock
601005
An attack that may raise all stats.
Belly Drumnormal
010010
Reduces own HP to maximize Attack.
Screechnormal
08540
Harshly reduces the foe's Defense.
Skull Bashnormal
13010010
1st turn: Prepare 2nd turn: Attack
Perish Songnormal
01005
Both user and foe faint in 3 turns.
Double Kickfighting
3010030
A double kicking attack.
Endurenormal
010010
Always leaves at least 1HP.
Chip Awaynormal
7010020
Ignores foe's stat changes.

TM/HM Moves (34)

Dynamicpunchfighting
100505TM01
An attack that always confuses.
Toxicpoison
09010TM06
A poison move with increasing damage.
Bulk Upfighting
010020TM08
Boosts Attack and Defense.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Bulldozeground
6010020TM21
Runs foe over and lowers its Speed.
Iron Tailsteel
1007515TM23
An attack that may reduce Defense.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
8010010TM28
1st turn: Burrow 2nd turn: Attack
brickbreaknormal
000TM31
Double Teamnormal
010015TM32
Heightens evasiveness.
Sandstormrock
010010TM37
Inflicts damage every turn.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Fire Blastfire
110855TM38
An attack that may cause a burn.
Rock Tombrock
609515TM39
Lowers Speed by piling rocks.
Aerial Aceflying
6010020TM40
Aerial strike that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
759010TM43
An attack that may cause flinching.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Focus Blastfighting
120705TM51
Spcl.Def can be lowered.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Poweruppunchfighting
4010020TM58
Will always raise user's Attack.
Stone Edgerock
100805TM59
Has a high critical hit ratio.
Icy Windice
559515TM61
An icy attack that lowers Speed.
Iron Headsteel
8010015TM65
Can cause flinch with a hard head.
Swords Dancenormal
010020TM66
A dance that increases Attack.
Poison Jabpoison
8010020TM68
Powerful jab that can poison foe.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (4)

Fire Punchfire
7510015Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
7510015Tutor
An electric punch. It may paralyze.
Pixie Punchfairy
7510015Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
7510010Tutor
Punch that heals the user.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Marowak. Use these types to counter it effectively.

Resistances & Immunities

Types that Marowak resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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