Marowakin Pokémon Johto Legends
Pokédex Entry
Bone Keeper Pokémon
Somewhere in the world is a cemetery just for Marowak. It gets its bones from those graves.
Marowak in Pokémon Johto Legends
Marowak is #105 in the Pokédex for Pokémon Johto Legends. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.
Prevents recoil damage.
Electric moves increase Sp.Atk.
Blocks critical hits.
Evolution Chain
How to Obtain
Wild Encounters (7)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Swords DanceLevel: 1Swords Dance | normal | 0 | 100 | 20 | ||
| A dance that increases Attack. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's Attack. | ||||||
| Tail WhipLevel: 3Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's Defense. | ||||||
| Bone ClubLevel: 7Bone Club | ground | 65 | 85 | 20 | ||
| An attack that may cause flinching. | ||||||
| HeadbuttLevel: 11Headbutt | normal | 70 | 100 | 15 | ||
| An attack that may make foe flinch. | ||||||
| LeerLevel: 13Leer | normal | 0 | 100 | 30 | ||
| Reduces the foe's Defense. | ||||||
| Focus EnergyLevel: 17Focus Energy | normal | 0 | 100 | 30 | ||
| Raises the critical hit ratio. | ||||||
| BonemerangLevel: 21Bonemerang | ground | 50 | 90 | 10 | ||
| An attack that strikes twice. | ||||||
| RageLevel: 23Rage | normal | 20 | 100 | 20 | ||
| Raises Attack if the user is hit. | ||||||
| False SwipeLevel: 27False Swipe | normal | 40 | 100 | 40 | ||
| Leaves the foe with at least 1HP. | ||||||
| ThrashLevel: 33Thrash | normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Faint AttackLevel: 37Faint Attack | dark | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| HihorsepowerLevel: 43Hihorsepower | ground | 95 | 95 | 10 | ||
| Fiercely attacks with full body. | ||||||
| brickbreakLevel: 49brickbreak | normal | 0 | 0 | 0 | ||
| Double EdgeLevel: 53Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. | ||||||
| EarthquakeLevel: 59Earthquake | ground | 100 | 100 | 10 | ||
| Tough but useless vs. flying foes. | ||||||
| Bone RushLevel: 65Bone Rush | ground | 25 | 90 | 10 | ||
| An attack that hits 2-5 times. |
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AncientpowerAncientpower | rock | 60 | 100 | 5 | |
| An attack that may raise all stats. | |||||
| Belly DrumBelly Drum | normal | 0 | 100 | 10 | |
| Reduces own HP to maximize Attack. | |||||
| ScreechScreech | normal | 0 | 85 | 40 | |
| Harshly reduces the foe's Defense. | |||||
| Skull BashSkull Bash | normal | 130 | 100 | 10 | |
| 1st turn: Prepare 2nd turn: Attack | |||||
| Perish SongPerish Song | normal | 0 | 100 | 5 | |
| Both user and foe faint in 3 turns. | |||||
| Double KickDouble Kick | fighting | 30 | 100 | 30 | |
| A double kicking attack. | |||||
| EndureEndure | normal | 0 | 100 | 10 | |
| Always leaves at least 1HP. | |||||
| Chip AwayChip Away | normal | 70 | 100 | 20 | |
| Ignores foe's stat changes. |
TM/HM Moves (34)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may cause a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM51TM51 | |
| Spcl.Def can be lowered. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM59TM59 | |
| Has a high critical hit ratio. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Swords DanceSwords Dance | normal | 0 | 100 | 20 | TM66TM66 | |
| A dance that increases Attack. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM68TM68 | |
| Powerful jab that can poison foe. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (4)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| An electric punch. It may paralyze. | ||||||
| Pixie PunchPixie Punch | fairy | 75 | 100 | 15 | TutorTutor | |
| Enchanted punch, can make sleep. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| Punch that heals the user. |
Type Summary
Weaknesses
Types that deal increased damage to Marowak. Use these types to counter it effectively.
Resistances & Immunities
Types that Marowak resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Marowak, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.