Accent Image to accompany hero

Marowakin Pokémon Ghost Grey

fireghost

Pokédex Entry

Bone Keeper Pokémon

The fires of Marowak's bone spin with regret and sorrow, for it never knew a mother's love.

Marowak in Pokémon Ghost Grey

Marowak is #105 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
FireGhost
Dex
#105 Regional Dex
Abilities
Rock Head(Primary)

Prevents recoil damage.

Lightningrod(Secondary)

Draws electrical moves.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
124
EV Yield
None
Wild Held Items
Weak To
water ×2ground ×2rock ×2ghost ×2dark ×2
Resists
fire ×0.5grass ×0.5ice ×0.5poison ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Cubone to Lv. 28

How to Obtain

Marowak appears in New Bark Town (rare), in Victory Road (very rare), and in Desert Palace (very rare). Wild ones range from level 35 to 52.

Wild Encounters (3)

Level Up Moves (18)

GrowlLevel: 1normal
010040
The user growls in a cute way, making the foe lower its Attack stat.
Iron DefenseLevel: 1steel
0015
The user hardens its body's surface to sharply raise its Defense stat.
BlockLevel: 1normal
01005
The user blocks the foe's way with arms spread wide to prevent escape.
BulldozeLevel: 1ground
6010020
The user stomps, damaging all Pokémon in battle. It lowers hit Pokémon's Speed.
Tail WhipLevel: 3normal
010030
The user wags its tail cutely, making the foe lower its Defense stat.
Bone ClubLevel: 7ground
658520
The foe is clubbed with a bone held in hand. It may make the foe flinch.
Cursed RamLevel: 11ghost
6010010
The user sticks its head out and rams. It may make the foe flinch.
LeerLevel: 13normal
010030
The foe is given an intimidating look that lowers its Defense stat.
Focus EnergyLevel: 17normal
0030
The user takes a deep breath and focuses to raise its critical-hit ratio.
BonemerangLevel: 21ground
509010
The user throws a bone that hits the foe once, then once again on return.
PurifyLevel: 23dark
1010020
The user purges the foe's soul, making it lose its Ghost immunities.
Flame WheelLevel: 27fire
6010025
The user makes a fiery charge at the foe. It may cause a burn.
Shadow BoneLevel: 33ghost
859515
The foe hit with a bone engulfed in spectral flame. May Lower foe's Defense.
Knock OffLevel: 37dark
2010025
Knocks down the foe's held item to prevent its use during the battle.
Bone RushLevel: 43ground
258010
The user strikes the foe with a bone in hand two to five times.
Eye for EyeLevel: 49ghost
11005
Gains power the fewer HP the user has compared with the foe.
Flare BlitzLevel: 53fire
12010015
A fiery tackle that may leave the foe burned. It also hurts the user a little.
Shadow BashLevel: 59ghost
1007510
The foe is smashed with a long weapon, or appendage.

TM/HM Moves (33)

Play Roughfairy
909010TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Flame Chargefire
5010020TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Tauntdark
010020TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rock Sliderock
759010TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Swords Dancenormal
0020TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
10010010TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
7010010TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
9010015TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Fire Blastfire
110855TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Overheatfire
130905TM50
An intense attack that also sharply reduces the user's Sp. Atk stat.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (21)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Offdark
2010025Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Fire Punchfire
7510015Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunchelectric
7510015Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sandstormrock
0010Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Close Combatfighting
1201005Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercutfighting
859015Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punchfighting
7510010Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Earth Powerground
9010010Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

4
Weaknesses
7
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Marowak. Use these types to counter it effectively.

Resistances & Immunities

Types that Marowak resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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