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Remoraidin Pokémon Emerald Legacy
water
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Water
Dex
#223
Abilities
Trades accuracy for power.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
Base Exp
78
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5
Evolution Chain
How to Obtain
Remoraid can be found common in Safari Zone Southeast while fishing with Good Rod or fishing with Super Rod. Wild ones range from level 25 to 35.
Wild Encounters (2)
Level Up Moves (8)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| Lock OnLevel: 11Lock On | normal | 0 | 100 | 5 | ||
| Locks on to the foe to ensure the next move hits. | ||||||
| PsybeamLevel: 22Psybeam | psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Aurora BeamLevel: 22Aurora Beam | ice | 65 | 100 | 20 | ||
| Fires a rainbow-colored beam that may lower ATTACK. | ||||||
| Bubble BeamLevel: 22Bubble Beam | water | 65 | 100 | 20 | ||
| Forcefully sprays bubbles that may lower SPEED. | ||||||
| Focus EnergyLevel: 33Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Ice BeamLevel: 44Ice Beam | ice | 95 | 100 | 15 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Hyper BeamLevel: 55Hyper Beam | normal | 150 | 90 | 5 | ||
| Powerful, but leaves the user immobile the next turn. |
Related Guides
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Aurora BeamAurora Beam | ice | 65 | 100 | 20 | |
| Fires a rainbow-colored beam that may lower ATTACK. | |||||
| OctazookaOctazooka | water | 70 | 100 | 15 | |
| Fires a lump of ink to damage and cut accuracy. | |||||
| SupersonicSupersonic | normal | 0 | 70 | 20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| ScreechScreech | normal | 0 | 85 | 40 | |
| Emits a screech to sharply reduce the foe's DEFENSE. | |||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | |
| A weak jolt of electricity that paralyzes the foe. | |||||
| Rock BlastRock Blast | rock | 25 | 90 | 15 | |
| Hurls boulders at the foe 2 to 5 times in a row. |
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 120 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 15 | TM29TM29 | |
| A powerful psychic attack that may lower SP. DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 95 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 120 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 60 | 100 | 15 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| SurfSurf | water | 95 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| WaterfallWaterfall | water | 70 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 80 | 100 | 15 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
Pokédex Entry
Jet Pokémon
A Remoraid uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.
Remoraid in Pokémon Emerald Legacy
Remoraid is #223 in the Pokédex for Pokémon remoraid. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.