Accent Image to accompany hero

Lanturnin Pokémon Polished Crystal

waterelectric

Pokédex Entry

Light Pokémon

This Pokémon uses the bright part of its body, which changed from a dorsal fin, to lure prey.

Lanturn in Pokémon Polished Crystal

Lanturn is #171 in the Pokédex for Pokémon Polished Crystal. This page covers its water/electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 29 encounter locations.

Type
WaterElectric
Dex
#196 Johto Dex · #171 National
Abilities
Volt Absorb(Primary)

Restores HP if hit by Electric moves. Nullifies Electric-type damage.

Illuminate(Secondary)

Raises the rate of wild Pokémon.

Water Absorb(Hidden)

Restores HP if hit by Water moves. Nullifies Water-type damage.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
156
EV Yield
2 Hp
Wild Held Items
Weak To
grass ×2ground ×2
Resists
fire ×0.5water ×0.5ice ×0.5flying ×0.5steel ×0.25

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Chinchou to Lv. 27

How to Obtain

Lanturn appears in Cerulean Cape while fishing with Super Rod (rare), in Cherrygrove Bay while fishing with Super Rod (rare), and in Cinnabar Island while fishing with Super Rod (rare), among 25 other areas. Wild ones range from level 40 to 84.

Wild Encounters (29)

Level Up Moves (16)

Water GunLevel: 1water
4010025
Squirts water to attack.
SupersonicLevel: 1normal
06520
A move that may confuse the foe.
Thunder WaveLevel: 6electric
09020
A move that paralyzes the foe.
ThundershockLevel: 9electric
4010030
An attack that may cause paralysis.
Bubble BeamLevel: 12water
6510020
An attack that may lower Speed.
Confuse RayLevel: 17ghost
010010
A move that may confuse the foe.
Water PulseLevel: 20water
6010020
An attack that may confuse the foe.
SparkLevel: 23electric
6510020
An attack that may cause paralysis.
PsybeamLevel: 29psychic
6510020
An attack that may confuse the foe.
ReversalLevel: 33fighting
110015
Stronger if the user's HP is low.
ThunderboltLevel: 37electric
9010015
An attack that may cause paralysis.
Take DownLevel: 43normal
9010015
A tackle that also hurts the user.
RecoverLevel: 47normal
01005
Restores HP by 1/2 the max HP.
Ice BeamLevel: 51ice
9010010
An attack that may freeze the foe.
Hydro PumpLevel: 54water
110805
A powerful Watertype attack.
Light ScreenLevel: 58psychic
010030
Raises Sp.Def with a wall of light.

Egg Moves (6)

Agilitypsychic
010030
Sharply raises the user's Speed.
Hazeice
010030
Eliminates all stat changes.
Psybeampsychic
6510020
An attack that may confuse the foe.
Screechnormal
08540
Sharply lowers the foe's Defense.
Supersonicnormal
06520
A move that may confuse the foe.
Water Pulsewater
6010020
An attack that may confuse the foe.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Sucker Punch(Scary Cave)dark
701005
Attacks before the foe does.

TM/HM Moves (29)

Curseghost
010010TM03
Works differently for Ghost-types.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hailice
010010TM07
Inflicts damage every turn.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
01005TM18
Boosts Water-type moves for 5 turns.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Flash Cannonsteel
8010010TM34
An attack that may lower Sp.Def.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Dazzlingleamfairy
8010010TM49
Dazzles with a powerful flash.
Scaldwater
7010015TM55
An attack that may inflict a burn.
Wild Chargeelectric
9010015TM57
A charge that also hurts the user.
Water Pulsewater
6010020TM63
An attack that may confuse the foe.
Giga Impactnormal
150905TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
010020TM70
A move that lowers the foe's accuracy.
Volt Switchelectric
7010020TM72
Switches out after making its attack.
Thunder Waveelectric
09020TM73
A move that paralyzes the foe.
Surfwater
9010015HM03
A strong Watertype attack.
Whirlpoolwater
409015HM05
Traps the foe for 2-5 turns.
Waterfallwater
8010015HM06
An attack that may cause flinching.

Move Tutor Moves (9)

Agility(Mahogany Mart 1F)psychic
010030Tutor
Sharply raises the user's Speed.
Aqua Tail(Route 4)water
909010Tutor
Swings tail like a wave in a storm.
Double Edge(Safari Zone North)normal
12010015Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Icy Wind(Snowtop Mountain Inside)ice
559515Tutor
An icy attack that lowers Speed.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Sucker Punch(Scary Cave 1F)dark
701005Tutor
Attacks before the foe does.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.
Zap Cannon(Power Plant)electric
120505Tutor
An attack that always paralyzes.

Type Summary

2
Weaknesses
5
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Lanturn. Use these types to counter it effectively.

Resistances & Immunities

Types that Lanturn resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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