It has no interest in anything that's not fresh. If you take it shopping with you, it'll help pick ingredients.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Route 29 | any | Field | Lv. 2-3 | 55% |
| Cherrygrove Bay | night | Field | Badge -1 | 30% |
| Sprout Tower 2F | any | Field | Lv. 3-6 | 230% |
| Sprout Tower 3F | any | Field | Lv. 4-7 | 230% |
| Violet Outskirts | any | Field | Badge -2 | 30% |
| Route 32 | any | Field | Lv. 6 | 30% |
| Union Cave 1F | any | Field | Lv. 6-8 | 60% |
| Union Cave B1F North | any | Field | Lv. 6-8 | 10% |
| Route 33 | any | Field | Lv. 9-10 | 95% |
| Tin Tower 10F | morning | Field | Lv. 20-21 | 60% |
| Tin Tower 10F | day | Field | Lv. 20-21 | 60% |
| Tin Tower 2F | morning | Field | Lv. 20-22 | 80% |
| Tin Tower 2F | day | Field | Lv. 20-22 | 80% |
| Tin Tower 3F | morning | Field | Lv. 20-22 | 80% |
| Tin Tower 3F | day | Field | Lv. 20-22 | 80% |
| Tin Tower 4F | morning | Field | Lv. 20-22 | 80% |
| Tin Tower 4F | day | Field | Lv. 20-22 | 80% |
| Tin Tower 5F | morning | Field | Lv. 20-22 | 80% |
| Tin Tower 5F | day | Field | Lv. 20-22 | 80% |
| Tin Tower 6F | morning | Field | Lv. 20-22 | 80% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| Quick AttackLevel: 4 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| Focus EnergyLevel: 7 | ||||||
| normal | 0 | 100 | 30 | |||
| Raises the critical hit ratio. | ||||||
| BiteLevel: 10 | ||||||
| dark | 60 | 100 | 25 | |||
| An attack that may cause flinching. | ||||||
| PursuitLevel: 13 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| Hyper FangLevel: 16 | ||||||
| normal | 80 | 90 | 15 | |||
| An attack that may cause flinching. | ||||||
| Sucker PunchLevel: 19 | ||||||
| dark | 70 | 100 | 5 | |||
| Attacks before the foe does. | ||||||
| CrunchLevel: 22 | ||||||
| dark | 80 | 100 | 15 | |||
| An attack that may lower Defense. | ||||||
| Feint AttackLevel: 25 | ||||||
| dark | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| Super FangLevel: 28 | ||||||
| normal | 1 | 90 | 10 | |||
| Cuts the foe's HP by 1/2. | ||||||
| Double EdgeLevel: 31 | ||||||
| normal | 120 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| CounterLevel: 34 | ||||||
| fighting | 1 | 100 | 20 | |||
| Returns a physical attack double. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fury Strikes | |||||
| normal | 20 | 85 | 15 | ||
| Scratches or jabs 2-5 times. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | |||||
| Screech | |||||
| normal | 0 | 85 | 40 | ||
| Sharply lowers the foe's Defense. | |||||
| Bite | |||||
| dark | 60 | 100 | 25 | ||
| An attack that may cause flinching. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Returns a physical attack double. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| U Turn | ||||||
| bug | 70 | 100 | 20 | TM69 | ||
| Switches out after making its attack. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Cut | ||||||
| steel | 60 | 100 | 30 | HM01 | ||
| Cuts using claws, scythes, etc. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Defense Curl | ||||||
| normal | 0 | 100 | 40 | MT07 | ||
| Raises the user's Defense. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Icy Wind | ||||||
| ice | 55 | 95 | 15 | MT16 | ||
| An icy attack that lowers Speed. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Sucker Punch | ||||||
| dark | 70 | 100 | 5 | MT25 | ||
| Attacks before the foe does. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||