Accent Image to accompany hero

Dewgongin Pokémon Crystal Advance Redux

waterice

Pokédex Entry

Sea Lion Pokémon

Its body is covered with a pure white fur. The colder the weather, the more active it becomes.

Dewgong in Pokémon Crystal Advance Redux

Dewgong is #87 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its water/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
WaterIce
Dex
#087
Abilities
Thick Fat(Primary)

Resists Fire and Ice damage by 50%.

Ice Body(Secondary)

Restores 1/16 HP each turn during snow.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Slowest (40 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
176
EV Yield
2 SpecialDefense
Weak To
electric ×2grass ×2fighting ×2rock ×2
Resists
water ×0.5ice ×0.25

Evolution Chain

Base form
Level up Seel to Lv. 34

How to Obtain

Dewgong appears in Seafoam Islands while walking or surfing (uncommon), in Soul House while walking or surfing (rare), and in Cinnabar Island (very rare). Wild ones range from level 25 to 49.

Wild Encounters (5)

Evolution Moves (1)

Moves learned upon evolving into Dewgong.

Waterfallwater
PWR80ACC100PP15
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Level Up Moves (22)

Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foe with a snowy gust. It may leave the foe frostbitten.
GrowlLevel: 3normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
Aqua JetLevel: 5water
PWR40ACC100PP20
An almost invisibly fast attack that is certain to strike first.
Mud SportLevel: 7ground
PWR0ACC0PP15
Weakens Electric- type attacks while the user is in the battle.
Icy WindLevel: 10ice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.
EncoreLevel: 13normal
PWR0ACC100PP5
Makes the foe use the move it last used repeatedly for three turns.
Ice ShardLevel: 15ice
PWR40ACC100PP30
The user hurls chunks of ice that are certain to strike first.
HeadbuttLevel: 18normal
PWR70ACC100PP15
The user sticks its head out and rams. It may make the foe flinch.
RestLevel: 21psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
Aqua RingLevel: 23water
PWR0ACC0PP20
Envelops itself in a veil made of water. It regains some HP every turn.
Aurora BeamLevel: 27ice
PWR65ACC100PP20
A rainbow-colored attack beam. It may lower the foe's Attack stat.
SnowscapeLevel: 31ice
PWR0ACC0PP10
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
BrineLevel: 33water
PWR65ACC100PP10
If the foe's HP is down to half, this attack does double damage.
Take DownLevel: 37normal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
DiveLevel: 41water
PWR80ACC100PP10
The user dives underwater on the first turn and strikes next turn.
Aqua TailLevel: 45water
PWR90ACC90PP10
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Ice BeamLevel: 49ice
PWR95ACC100PP10
The foe is struck with an icy beam. It may leave the foe frostbitten.
SafeguardLevel: 53normal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Drill RunLevel: 56ground
PWR80ACC95PP10
The user rotates its body like a drill. It has a high critical-hit ratio.
Perish SongLevel: 60normal
PWR0ACC0PP5
Any battler that hears this faints in three turns unless it switches.
Iron TailLevel: 65steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Sheer ColdLevel: 71ice
PWR1ACC30PP5
The foe is attacked with ultimate cold that causes fainting if it hits.

TM/HM Moves (22)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Waterfallwater
PWR80ACC100PP15HM08
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Move Tutor Moves (18)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Brine(Mahogany Town)water
PWR65ACC100PP10Tutor
If the foe's HP is down to half, this attack does double damage.
Muddy Water(Cerulean City)water
PWR95ACC85PP10Tutor
The user attacks with muddy water. It may also lower the foe's accuracy.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Frost Breath(Goldenrod Dept., Mt Mortar)ice
PWR40ACC90PP10Tutor
The user blows cold air at the foe. It always results in a critical hit.
Smart Strike(Celadon Dept., Mt. Moon)steel
PWR70ACC0PP10Tutor
The user stabs the target with a sharp horn. This attack never misses.
Icicle Crash(Blackthorn City, Underwater Johto)ice
PWR85ACC90PP10Tutor
Icicles are dropped on the foe. It may also make the foe flinch.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Pay Day(Goldenrod Dept., Route 36)normal
PWR40ACC100PP20Tutor
Numerous coins are hurled at the foe. Money is earned after battle.
Megahorn(Celadon Dept.)bug
PWR120ACC85PP10Tutor
A brutal ramming attack delivered with a tough and impressive horn.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

4
Weaknesses
2
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Dewgong. Use these types to counter it effectively.

Resistances & Immunities

Types that Dewgong resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dewgong differs across the games we cover →

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