Accent Image to accompany hero

Basculinin Pokémon Ghost Grey

waterghost

Pokédex Entry

Aggressive Pokémon

Incredibly aggressive and territorial, this invasive species has driven nearly every other fish in the region to extinction.

Basculin in Pokémon Ghost Grey

Basculin is #550 in the Pokédex for Pokémon Ghost Grey. This page covers its water/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 51 encounter locations.

Type
WaterGhost
Dex
#118 Regional Dex · #550 National
Abilities
Adaptability(Primary)

Boosts same type attacks.

Swift Swim(Secondary)

Raises Speed in rain.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
111
EV Yield
None
Wild Held Items
None
Weak To
electric ×2grass ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5poison ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Basculin to Lv. 37

How to Obtain

Basculin can be found very common in Pumkin Patch while surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, very common in Route 23 while surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, and very common in Route 26 while surfing, fishing with Super Rod, fishing with Old Rod or fishing with Good Rod, among 10 other areas. Wild ones range from level five to 40.

Wild Encounters (31)

Level Up Moves (14)

Tail WhipLevel: 1normal
010030
The user wags its tail cutely, making the foe lower its Defense stat.
Water GunLevel: 1water
4010025
The foe is struck with a lot of water expelled forcibly from the mouth.
StartleLevel: 4ghost
409535
A physical attack in which the user scares the foe and charges into them.
PanicLevel: 8ghost
110015
A desperate attack that becomes more powerful the less HP the user has.
Aqua JetLevel: 12water
4010030
An almost invisibly fast attack that is certain to scare first.
Ice FangLevel: 16ice
659515
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Scary FaceLevel: 20normal
09010
Frightens the foe with a scary face to sharply reduce its Speed.
Cursed RamLevel: 24ghost
6010010
The user sticks its head out and rams. It may make the foe flinch.
Poison TailLevel: 28poison
5010025
An attack with a high critical-hit ratio. It may also poison the foe.
BiteLevel: 32dark
4010010
The user bites with vicious fangs. It may make the foe flinch.
No RegardLevel: 40ghost
958520
A reckless, full- power attack that the user launches, pushing past the pain.
Aqua TailLevel: 44water
909010
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Double-EdgeLevel: 48normal
12010015
A reckless, life- risking tackle that also hurts the user a little.
Head SmashLevel: 56rock
150805
A reckless, life- risking tackle that also hurts the user terribly.

TM/HM Moves (23)

Play Roughfairy
909010TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bubblebeamwater
6510020TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (14)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jetwater
4010030Tutor
An almost invisibly fast attack that is certain to scare first.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Ice Fangice
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Basculin. Use these types to counter it effectively.

Resistances & Immunities

Types that Basculin resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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