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Basculinin Pokémon Ghost Grey

waterghost

Pokédex Entry

Aggressive Pokémon

Incredibly aggressive and territorial, this invasive species has driven nearly every other fish in the region to extinction.

Basculin in Pokémon Ghost Grey

Basculin is #550 in the Pokédex for Pokémon Ghost Grey. This page covers its water/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 13 encounter locations.

Type
WaterGhost
Dex
#118 Regional Dex · #550 National
Abilities
Adaptability(Primary)

Boosts same type attacks.

Swift Swim(Secondary)

Raises Speed in rain.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
111
EV Yield
None
Wild Held Items
None
Weak To
electric ×2grass ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5poison ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

How to Obtain

Basculin can be found very common in Pumkin Patch while surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, very common in Route 23 while surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, and very common in Route 26 while surfing, fishing with Super Rod, fishing with Old Rod or fishing with Good Rod, among 10 other areas. Wild ones range from level five to 40.

Wild Encounters (31)

Level Up Moves (14)

Tail WhipLevel: 1normal
PWR0ACC100PP30
The user wags its tail cutely, making the foe lower its Defense stat.
Water GunLevel: 1water
PWR40ACC100PP25
The foe is struck with a lot of water expelled forcibly from the mouth.
StartleLevel: 4ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
PanicLevel: 8ghost
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
Aqua JetLevel: 12water
PWR40ACC100PP30
An almost invisibly fast attack that is certain to scare first.
Ice FangLevel: 16ice
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Scary FaceLevel: 20normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Cursed RamLevel: 24ghost
PWR60ACC100PP10
The user sticks its head out and rams. It may make the foe flinch.
Poison TailLevel: 28poison
PWR50ACC100PP25
An attack with a high critical-hit ratio. It may also poison the foe.
BiteLevel: 32dark
PWR40ACC100PP10
The user bites with vicious fangs. It may make the foe flinch.
No RegardLevel: 40ghost
PWR95ACC85PP20
A reckless, full- power attack that the user launches, pushing past the pain.
Aqua TailLevel: 44water
PWR90ACC90PP10
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Double-EdgeLevel: 48normal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Head SmashLevel: 56rock
PWR150ACC80PP5
A reckless, life- risking tackle that also hurts the user terribly.

Egg Moves (13)

Psybeampsychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
Hazeice
PWR0ACC0PP30
Eliminates all stat changes among all Pokémon engaged in battle.
Hydro Pumpwater
PWR110ACC80PP5
A high volume of water is blasted at the foe under great pressure.
Sleep Talknormal
PWR0ACC0PP10
While asleep, the user randomly uses one of the moves it knows.
Mud Sportground
PWR0ACC100PP15
Weakens Electric- type attacks while the user is in the battle.
Drill Runground
PWR80ACC100PP10
The user rotates its body like a drill. It has a high critical-hit ratio.
Aqua Tailwater
PWR90ACC90PP10
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Tombstonerghost
PWR75ACC100PP15
A devastating piledriver which may paralyze the foe.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Mud-Slapground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Signal Beambug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
Skull Bashghost
PWR130ACC90PP10
The user raises its Defense in the 1st turn, then attacks on the 2nd turn.
Bounceflying
PWR85ACC85PP5
The user bounces on the foe on the 2nd turn. It may paralyze the foe.

TM/HM Moves (23)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bubblebeamwater
PWR65ACC100PP20TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Ice Beamice
PWR90ACC100PP10TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
PWR110ACC70PP5TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (14)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jet(Pewter City)water
PWR40ACC100PP30Tutor
An almost invisibly fast attack that is certain to scare first.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Basculin. Use these types to counter it effectively.

Resistances & Immunities

Types that Basculin resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Basculin differs across the games we cover →

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