Marowakin Pokémon Orange
Pokédex Entry
Bone Keeper Pokémon
Somewhere in the world is a cemetery just for MAROWAK. It gets its bones from those graves.
Marowak in Pokémon Pokémon Orange
Marowak is #105 in the Pokédex for Pokémon Pokémon Orange. This page covers its fire/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Reduces the foe's ATTACK. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| MagnitudeLevel: 1Magnitude | ground | PWR1 | ACC100 | PP30 | ||
| A ground attack with random power. | ||||||
| Flame WheelLevel: 1Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| An attack that may inflict a burn. | ||||||
| Tail WhipLevel: 3Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| MagnitudeLevel: 7Magnitude | ground | PWR1 | ACC100 | PP30 | ||
| A ground attack with random power. | ||||||
| Flame WheelLevel: 11Flame Wheel | fire | PWR60 | ACC100 | PP25 | ||
| An attack that may inflict a burn. | ||||||
| LeerLevel: 13Leer | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| BonemerangLevel: 21Bonemerang | ground | PWR50 | ACC90 | PP10 | ||
| An attack that strikes twice. | ||||||
| Shadow BoneLevel: 28Shadow Bone | ghost | PWR85 | ACC100 | PP10 | ||
| An attack that may lower DEFENSE. | ||||||
| ThrashLevel: 33Thrash | normal | PWR120 | ACC100 | PP10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Night ShadeLevel: 35Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| The user's level equals damage HP. | ||||||
| False SwipeLevel: 39False Swipe | normal | PWR40 | ACC100 | PP40 | ||
| Leaves the foe with at least 1HP. | ||||||
| StompLevel: 43Stomp | normal | PWR65 | ACC100 | PP20 | ||
| An attack that may cause flinching. | ||||||
| Fire SpinLevel: 53Fire Spin | fire | PWR40 | ACC85 | PP15 | ||
| Traps foe in fire for 2-5 turns. | ||||||
| Double EdgeLevel: 61Double Edge | normal | PWR120 | ACC100 | PP15 | ||
| A tackle that also hurts the user. | ||||||
| Bone RushLevel: 65Bone Rush | ground | PWR25 | ACC90 | PP10 | ||
| An attack that hits 2-5 times. | ||||||
Pre-evolution-only Moves (3)
These moves must be learned before evolving; Marowak cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| HeadbuttLevel: 13(Cubone · Level 13)Headbutt | normal | PWR70 | ACC100 | PP15 | |||
| An attack that may cause flinching. | |||||||
| Focus EnergyLevel: 21(Cubone · Level 21)Focus Energy | normal | PWR0 | ACC100 | PP30 | |||
| Raises the critical hit ratio. | |||||||
| RageLevel: 29(Cubone · Level 29)Rage | normal | PWR20 | ACC100 | PP20 | |||
| Raises ATTACK if the user is hit. | |||||||
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM04TM04 | |
| An attack that may cause flinching. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Earth PowerEarth Power | ground | PWR90 | ACC100 | PP10 | TM33TM33 | |
| An attack that may lower SPCL.DEF. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC100 | PP10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC100 | PP20 | TM40TM40 | |
| An attack that never misses. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Swords Dance(Route 71)Swords Dance | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A dance that increases ATTACK. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Marowak. Use these types to counter it effectively.
Resistances & Immunities
Types that Marowak resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Marowak, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.