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Rockruffin Pokémon Ghost Grey

rockghost

Pokédex Entry

Pup Pokémon

Unsafe in the very caves it was born to, a glance at the sun leaves it permanently blind. It howls, but no one will come.

Rockruff in Pokémon Ghost Grey

Rockruff is #744 in the Pokédex for Pokémon Ghost Grey. This page covers its rock/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
RockGhost
Dex
#021 Regional Dex · #744 National
Abilities
Vital Spirit(Primary)

Prevents sleep.

Hustle(Secondary)

Trades accuracy for power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Fast (15 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
75
EV Yield
None
Wild Held Items
None
Weak To
water ×2grass ×2ground ×2ghost ×2dark ×2steel ×2
Resists
fire ×0.5poison ×0.25flying ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Rockruff can be found in Diglett‘s Cave (uncommon), in Forest Meadow (uncommon), and in Hall Of Fame (uncommon), among three other areas. Wild ones range from level three to 44.

Wild Encounters (6)

Level Up Moves (14)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
LeerLevel: 1normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Sand-AttackLevel: 5ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
Double TeamLevel: 8normal
PWR0ACC0PP15
The user creates illusory copies of itself to raise its evasiveness.
Rock ThrowLevel: 12rock
PWR50ACC90PP15
The foe is attacked with a shower of small, easily thrown rocks.
HowlLevel: 16normal
PWR0ACC0PP40
The user howls to raise its spirit and boost its Attack stat.
BiteLevel: 20dark
PWR40ACC100PP10
The user bites with vicious fangs. It may make the foe flinch.
Rock TombLevel: 24rock
PWR60ACC95PP15
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
RoarLevel: 28normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
Rock SlideLevel: 32rock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
CrunchLevel: 36dark
PWR70ACC100PP5
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Scary FaceLevel: 40normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Stealth RockLevel: 44rock
PWR0ACC0PP20
Levitating rocks are laid around the foe's party to hurt foes switching in.
Stone EdgeLevel: 48rock
PWR100ACC80PP5
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.

Egg Moves (11)

Feint Attackdark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Mercyghost
PWR40ACC100PP40
A restrained attack that always leaves the foe with at least 1 HP.
Scary Facenormal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Speedy Scareghost
PWR17ACC100PP30
An almost invisibly fast attack that is certain to scare first.
Tri Beamsteel
PWR80ACC100PP10
A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.
Astonishghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
Sky Attackflying
PWR140ACC90PP5
A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.
Featherdanceflying
PWR0ACC100PP15
The foe is covered with a mass of down that sharply cuts the Attack stat.
Razor Windnormal
PWR80ACC100PP10
Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.
Siren's Callghost
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Whirlwindnormal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.

TM/HM Moves (28)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bulk Upfighting
PWR0ACC0PP20TM08
The user bulks up its body to boost both its Attack and Defense stats.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Swords Dancenormal
PWR0ACC0PP20TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (15)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fang(Pewter City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

6
Weaknesses
5
Resistances
0
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Rockruff. Use these types to counter it effectively.

Resistances & Immunities

Types that Rockruff resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Rockruff differs across the games we cover →

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