Sableyein Pokémon Ghost Grey
Pokédex Entry
Darkness Pokémon
Sableye rejoices. Its former threats are nothing but spirits. It can gorge itself on gems as it pleases. Delightful!
Sableye in Pokémon Ghost Grey
Sableye is #302 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 6 encounter locations.
Status moves hit first.
Evolution Chain
How to Obtain
Wild Encounters (5)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScrapeLevel: 1Scrape | ghost | 40 | 100 | 35 | ||
| Eerie, sharpened edges swipe the foe. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| AstonishLevel: 3Astonish | ghost | 30 | 100 | 15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| JumpscareLevel: 9Jumpscare | ghost | 30 | 100 | 10 | ||
| An attack that hits first and causes flinching. Usable only on 1st turn. | ||||||
| Shadow SneakLevel: 12Shadow Sneak | ghost | 40 | 100 | 30 | ||
| The user extends its shadow to attack. It is certain to strike first. | ||||||
| DisableLevel: 15Disable | normal | 0 | 100 | 20 | ||
| For a few turns, it prevents the foe from using the move it last used. | ||||||
| DetectLevel: 18Detect | fighting | 0 | 0 | 5 | ||
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Night ShadeLevel: 21Night Shade | ghost | 1 | 100 | 15 | ||
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| RavenousSlapLevel: 24RavenousSlap | ghost | 15 | 85 | 10 | ||
| The foe is slapped repeatedly, 2-5 times by a brutal, bloodthirsty user. | ||||||
| Knock OffLevel: 27Knock Off | dark | 20 | 100 | 25 | ||
| Knocks down the foe's held item to prevent its use during the battle. | ||||||
| TauntLevel: 30Taunt | dark | 0 | 100 | 20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Shadow ClawLevel: 33Shadow Claw | ghost | 70 | 100 | 10 | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Mean LookLevel: 36Mean Look | normal | 0 | 100 | 5 | ||
| The foe is fixed with a mean look that prevents it from escaping. | ||||||
| Power GemLevel: 39Power Gem | rock | 80 | 100 | 20 | ||
| The user attacks with a ray of light that sparkles like gemstones. | ||||||
| Zen HeadbuttLevel: 42Zen Headbutt | psychic | 80 | 100 | 15 | ||
| The user focuses and rams the foe. It may also make the foe flinch. | ||||||
| CrunchLevel: 45Crunch | dark | 70 | 100 | 5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. |
TM/HM Moves (30)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | 120 | 100 | 20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| Knock OffKnock Off | dark | 20 | 100 | 25 | TutorTutor | |
| Knocks down the foe's held item to prevent its use during the battle. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TutorTutor | |
| The user employs its psychic power to swap abilities with the foe. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. |
Type Summary
Weaknesses
Types that deal increased damage to Sableye. Use these types to counter it effectively.
Resistances & Immunities
Types that Sableye resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Sableye, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.