Accent Image to accompany hero

Wailmerin Pokémon Ghost Grey

waterghost

Pokédex Entry

Ghost Whale Pokémon

A vengeful spirit, Wailmer will smash into any sea vessel it sees. It can be tamed, but never befriended.

Wailmer in Pokémon Ghost Grey

Wailmer is #320 in the Pokédex for Pokémon Ghost Grey. This page covers its water/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.

Type
WaterGhost
Dex
#056 Regional Dex · #320 National
Abilities
Water Veil(Primary)

Prevents burns.

Reckless(Secondary)

Boosts moves with recoil.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
125
pokeball
Poké Ball11.5%
greatball
Great Ball15.6%
ultraball
Ultra Ball19.4%
Base Exp
137
EV Yield
None
Wild Held Items
None
Weak To
electric ×2grass ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5poison ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Wailmer to Lv. 40

How to Obtain

Wailmer appears common in Route 12 while surfing, common in Route 13 while surfing, and common in Route 19 while surfing, among three other areas. Wild ones range from level 10 to 30.

Wild Encounters (6)

Level Up Moves (16)

GrowlLevel: 1normal
010040
The user growls in a cute way, making the foe lower its Attack stat.
RevengeLevel: 1fighting
6010010
An attack move that gains in intensity if the target has hurt the user.
AstonishLevel: 6ghost
3010015
An attack using a startling shout. It also may make the foe flinch.
Water GunLevel: 12water
4010025
The foe is struck with a lot of water expelled forcibly from the mouth.
MistLevel: 15ice
0030
The ally party is protected by a mist that prevents stat reductions.
Water PulseLevel: 18water
6010020
An attack with a pulsing blast of water. It may also confuse the foe.
TombstonerLevel: 21ghost
7510015
A devastating piledriver which may paralyze the foe.
BrineLevel: 24water
6510010
If the foe's HP is down to half, this attack does double damage.
WishLevel: 27normal
010010
A self-healing move that restores half the full HP on the next turn.
DiveLevel: 30water
6010010
The user dives underwater on the first turn and strikes next turn.
BounceLevel: 33flying
85855
The user bounces on the foe on the 2nd turn. It may paralyze the foe.
HazeLevel: 36ice
0030
Eliminates all stat changes among all Pokémon engaged in battle.
RestLevel: 39psychic
0010
The user sleeps for two turns to fully restore HP and heal any status problem.
AmnesiaLevel: 42psychic
0020
Forgets about something and sharply raises Sp. Def.
Hydro PumpLevel: 45water
110805
A high volume of water is blasted at the foe under great pressure.
Water SpoutLevel: 48water
1501005
The higher the user's HP, the more powerful this attack becomes.

TM/HM Moves (28)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
010020TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bubblebeamwater
6510020TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Tauntdark
010020TM12
The foe is taunted into a rage that allows it to use only attack moves.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Rock Sliderock
759010TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
10010010TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (16)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jetwater
4010030Tutor
An almost invisibly fast attack that is certain to scare first.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plotdark
0020Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Earth Powerground
9010010Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Wailmer. Use these types to counter it effectively.

Resistances & Immunities

Types that Wailmer resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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