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Snorlaxin Pokémon SoulGold

normal

Pokédex Entry

Sleeping Pokémon

Snorlax's typical day consists of nothing more than eating and sleeping. It is such a docile Pokémon that there are children who use its big belly as a place to play.

Snorlax in Pokémon SoulGold

Snorlax is #143 in the Pokédex for Pokémon SoulGold. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#143
Abilities
Immunity(Primary)

Prevents poisoning.

Thick Fat(Secondary)

Heat-and-cold protection.

Gluttony(Hidden)

Eats Berries early.

Growth Rate
slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
189
EV Yield
2 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Snorlax appears in Nameless Cave (rare). Wild ones range from level 58 to 68. There's a one-time encounter in Vermilion City at level 50.

LocationLevelMethodFormHeld ItemPrerequisite
Vermilion CityLv. 50static---

Wild Encounters (1)

Level Up Moves (29)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Last ResortLevel: 1normal
01005
Can only be used if every other move has been used.
SwallowLevel: 1normal
0010
Absorbs stockpiled power and restores HP.
ScreechLevel: 1normal
08540
Emits a screech to sharply reduce the foe's Defense.
Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
MetronomeLevel: 1normal
0010
Waggles a finger to use any Pokémon move at random.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
FlingLevel: 1dark
110010
The effectiveness varies with the held item.
RecycleLevel: 1normal
0010
Recycles a used item for one more use.
StockpileLevel: 1normal
000
Charges up power for up to 3 turns.
FlailLevel: 1normal
110015
Inflicts more damage when the user's HP is down.
CovetLevel: 1fairy
401000
Cutely begs to obtain an item held by the foe.
BlockLevel: 1normal
005
Blocks the foe's way and prevents escape.
YawnLevel: 12normal
0010
Lulls the foe into yawning, then sleeping next turn.
BiteLevel: 16dark
6010025
Bites with vicious fangs. May cause flinching.
SnoreLevel: 20normal
010015
A loud attack that can only be used asleep. May flinch.
Sleep TalkLevel: 20normal
0010
Uses an available move randomly while asleep.
RestLevel: 20psychic
000
The user sleeps for 2 turns, restoring HP and status.
CrunchLevel: 24dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Body SlamLevel: 28normal
8510015
A full-body slam that may cause paralysis.
Heavy SlamLevel: 32steel
110010
Does more damage if the user outweighs the foe.
AmnesiaLevel: 36psychic
0020
Forgets about something and sharply raises Sp. Def.
High HorsepowerLevel: 40ground
959510
Slams hard into the foe with its entire body.
Hammer ArmLevel: 44fighting
1009010
A swinging fist attack that also lowers Speed.
Belly DrumLevel: 48normal
0010
Maximizes Attack while sacrificing half of max HP.
BelchLevel: 52poison
1209010
Lets out a loud belch. Must eat a Berry to use it.
Giga ImpactLevel: 56normal
150905
Leaves the user immobile if target is not KO'd.
Grav AppleLevel: 60grass
8010010
Drops an apple from above. Lowers the foe's Defense.
Wood HammerLevel: 64grass
12010015
Slams the body into a foe. The user gets hurt too.

Egg Moves (12)

Lickghost
010030
Licks with a long tongue to injure. May also paralyze.
Charmfairy
010020
Charms the foe and sharply reduces its Attack.
Double Edgenormal
010015
A life-risking tackle that also hurts the user.
Curseghost
0010
A move that functions differently for GHOSTS.
Fissureground
1305
A one-hit KO move that drops the foe in a fissure.
Whirlwindnormal
08520
Blows away the foe, switches it out or ends wild battle.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Counterfighting
110020
Retaliates any physical hit with double the power.
Natural Giftnormal
110015
The effectiveness varies with the held Berry.
After Younormal
0015
Helps out the target, letting it move next.
Belchpoison
1209010
Lets out a loud belch. Must eat a Berry to use it.
Power Up Punchfighting
4010020
A hard punch that raises the user's Attack.

TM/HM Moves (47)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Fire Punchfire
7510015TM69
A fiery punch that may burn the foe.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Punchice
7510015TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Climbnormal
908520HM09
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Smack Downrock
5010015TM23
Throws a rock to knock the foe down to the ground.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
5010020TM60
The user attacks suddenly, raising its Speed.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.
Wild Chargeelectric
9010015TM93
An electrical tackle that also hurts the user.
Work Upnormal
0030TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Snorlax. Use these types to counter it effectively.

Resistances & Immunities

Types that Snorlax resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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