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Shedinjain Pokémon SoulGold

bugghost

Pokédex Entry

Shed Pokémon

A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.

Shedinja in Pokémon SoulGold

Shedinja is #292 in the Pokédex for Pokémon SoulGold. This page covers its bug/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugGhost
Dex
#292
Abilities

Only “Supereffective” hits.

Growth Rate
erratic
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
83
EV Yield
2 Hp
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5ground ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Shedinja isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

Shadow ClawLevel: 1ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.
GrudgeLevel: 1ghost
005
If the user faints, deletes all PP of foe's last move.
Mud SlapLevel: 1ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Metal ClawLevel: 1steel
509535
A claw attack that may raise the user's Attack.
DigLevel: 1ground
10010010
Digs underground the first turn and strikes next turn.
ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
HardenLevel: 1normal
0030
Stiffens the body's muscles to raise Defense.
False SwipeLevel: 1normal
4010040
An attack that leaves the foe with at least 1 HP.
Confuse RayLevel: 15ghost
010010
A sinister ray that confuses the foe.
AbsorbLevel: 23grass
201000
An attack that absorbs half the damage inflicted.
Shadow SneakLevel: 29ghost
4010030
Extends the user's shadow to strike first.
Fury SwipesLevel: 36normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Mind ReaderLevel: 43normal
005
Senses the foe's action to ensure the next move's hit.
Shadow BallLevel: 50ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
SpiteLevel: 57ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Phantom ForceLevel: 64ghost
9010010
Vanishes on the first turn then strikes the next turn.

Egg Moves (8)

Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Feint Attackdark
60020
Draws the foe close, then strikes without fail.
Gustflying
4010035
Strikes the foe with a gust of wind whipped up by wings.
Silver Windbug
601005
A powdery attack that may raise abilities.
Bug Buzzbug
9010010
A damaging sound wave that may lower Sp. Def.
Night Slashdark
7010015
Hits as soon as possible. High critical-hit ratio.
Bug Bitebug
6010020
Eats the foe's held Berry gaining its effect.
Final Gambitfighting
11005
The user faints to damage the foe equal to its HP.

TM/HM Moves (29)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
An attack that leaves the foe with at least 1 HP.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Draingrass
01000TM87
An attack that steals half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Leech Lifebug
01000TM28
An attack that steals half the damage inflicted.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

5
Weaknesses
4
Resistances
2
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Shedinja. Use these types to counter it effectively.

Resistances & Immunities

Types that Shedinja resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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