Shedinjain Pokémon SoulGold
Pokédex Entry
Shed Pokémon
A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.
Shedinja in Pokémon SoulGold
Shedinja is #292 in the Pokédex for Pokémon SoulGold. This page covers its bug/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Only “Supereffective” hits.
Evolution Chain
How to Obtain
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Shadow ClawLevel: 1Shadow Claw | ghost | 70 | 100 | 15 | ||
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| GrudgeLevel: 1Grudge | ghost | 0 | 0 | 5 | ||
| If the user faints, deletes all PP of foe's last move. | ||||||
| Mud SlapLevel: 1Mud Slap | ground | 20 | 100 | 10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| Metal ClawLevel: 1Metal Claw | steel | 50 | 95 | 35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| DigLevel: 1Dig | ground | 100 | 100 | 10 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| Sand AttackLevel: 1Sand Attack | ground | 0 | 100 | 15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| HardenLevel: 1Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| False SwipeLevel: 1False Swipe | normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. | ||||||
| Confuse RayLevel: 15Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| AbsorbLevel: 23Absorb | grass | 20 | 100 | 0 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| Shadow SneakLevel: 29Shadow Sneak | ghost | 40 | 100 | 30 | ||
| Extends the user's shadow to strike first. | ||||||
| Fury SwipesLevel: 36Fury Swipes | normal | 18 | 80 | 15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Mind ReaderLevel: 43Mind Reader | normal | 0 | 0 | 5 | ||
| Senses the foe's action to ensure the next move's hit. | ||||||
| Shadow BallLevel: 50Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| SpiteLevel: 57Spite | ghost | 0 | 100 | 10 | ||
| Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5. | ||||||
| Phantom ForceLevel: 64Phantom Force | ghost | 90 | 100 | 10 | ||
| Vanishes on the first turn then strikes the next turn. |
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| EndureEndure | normal | 0 | 0 | 10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Feint AttackFeint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| GustGust | flying | 40 | 100 | 35 | |
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Silver WindSilver Wind | bug | 60 | 100 | 5 | |
| A powdery attack that may raise abilities. | |||||
| Bug BuzzBug Buzz | bug | 90 | 100 | 10 | |
| A damaging sound wave that may lower Sp. Def. | |||||
| Night SlashNight Slash | dark | 70 | 100 | 15 | |
| Hits as soon as possible. High critical-hit ratio. | |||||
| Bug BiteBug Bite | bug | 60 | 100 | 20 | |
| Eats the foe's held Berry gaining its effect. | |||||
| Final GambitFinal Gambit | fighting | 1 | 100 | 5 | |
| The user faints to damage the foe equal to its HP. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | 40 | 100 | 40 | TM54TM54 | |
| An attack that leaves the foe with at least 1 HP. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM76TM76 | |
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Leech LifeLeech Life | bug | 0 | 100 | 0 | TM28TM28 | |
| An attack that steals half the damage inflicted. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. |
Type Summary
Weaknesses
Types that deal increased damage to Shedinja. Use these types to counter it effectively.
Resistances & Immunities
Types that Shedinja resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Shedinja, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.