Accent Image to accompany hero

Spiritombin Pokémon SoulGold

ghostdark

Pokédex Entry

Forbidden Pokémon

A Pokémon that was formed by 108 spirits. Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.

Spiritomb in Pokémon SoulGold

Spiritomb is #442 in the Pokédex for Pokémon SoulGold. This page covers its ghost/dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations.

Type
GhostDark
Dex
#442
Abilities
Pressure(Primary)

Raises foe's PP usage.

Infiltrator(Secondary)

Passes through barriers.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
170
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
None
Weak To
fairy ×2
Resists
poison ×0.5
Immune To
normalfightingpsychic

How to Obtain

You can catch Spiritomb in Kitakami Mountain 1F (very rare), in Kitakami Mountain 2F (very rare), and in Kitakami Mountain 3F (very rare), among one other area. Wild ones range from level 42 to 49.

Wild Encounters (4)

Level Up Moves (14)

Night ShadeLevel: 1ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
Confuse RayLevel: 1ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Shadow SneakLevel: 5ghost
PWR40ACC100PP30
Extends the user's shadow to strike first.
SpiteLevel: 10ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
PaybackLevel: 15dark
PWR50ACC100PP10
An attack that gains power if the user moves last.
Nasty PlotLevel: 20dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
HexLevel: 25ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
MementoLevel: 30dark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Sucker PunchLevel: 35dark
PWR0ACC100PP5
Strikes first if the foe is preparing an attack.
CurseLevel: 40ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Shadow BallLevel: 45ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Dark PulseLevel: 50dark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
HypnosisLevel: 55psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Dream EaterLevel: 60psychic
PWR100ACC100PP15
Takes one half the damage inflicted on a sleeping foe.

Egg Moves (10)

Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Pain Splitnormal
PWR0ACC0PP20
Adds the user and foe's HP, then shares them equally.
Smokescreennormal
PWR0ACC100PP20
Lowers the foe's accuracy using smoke, ink, etc.
Imprisonpsychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Grudgeghost
PWR0ACC0PP5
If the user faints, deletes all PP of foe's last move.
Shadow Sneakghost
PWR40ACC100PP30
Extends the user's shadow to strike first.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
Nightmareghost
PWR0ACC0PP15
Inflicts 1/4 damage on a sleeping foe every turn.
Foul Playdark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.

TM/HM Moves (32)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dark Pulsedark
PWR80ACC100PP15TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hexghost
PWR0ACC100PP10TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Infestationbug
PWR20ACC100PP20TM83
The foe is infested and attacked for turns.
Paybackdark
PWR50ACC100PP10TM66
An attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
PWR80ACC100PP10TM03
Attacks with a psychic wave that does physical damage.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Snarldark
PWR55ACC95PP15TM95
Yells and rants at the foe lowering its Sp. Atk.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.

Type Summary

1
Weaknesses
1
Resistances
3
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Spiritomb. Use these types to counter it effectively.

Resistances & Immunities

Types that Spiritomb resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Spiritomb differs across the games we cover →

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