Accent Image to accompany hero

Duskullin Pokémon SoulGold

ghost

Pokédex Entry

Requiem Pokémon

A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.

Duskull in Pokémon SoulGold

Duskull is #355 in the Pokédex for Pokémon SoulGold. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Ghost
Dex
#355
Abilities
Levitate(Primary)

Not hit by Ground attacks.

Frisk(Secondary)

Checks a foe's item.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
59
EV Yield
1 SpecialDefense
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Duskull to Lv. 32
Level up Dusclops holding Reapercloth
Use Reapercloth on Dusclops

How to Obtain

Duskull appears in Sprout Tower 2F (rare), and in Sprout Tower 3F (rare). Wild ones range from level three to seven.

Wild Encounters (2)

Level Up Moves (13)

LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
DisableLevel: 4normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Shadow SneakLevel: 8ghost
4010030
Extends the user's shadow to strike first.
Confuse RayLevel: 12ghost
010010
A sinister ray that confuses the foe.
Night ShadeLevel: 16ghost
110015
Inflicts damage identical to the user's level.
PaybackLevel: 20dark
5010010
An attack that gains power if the user moves last.
Will O WispLevel: 24fire
0015
Inflicts a burn on the foe with intense fire.
Mean LookLevel: 28normal
005
Fixes the foe with a mean look that prevents escape.
HexLevel: 32ghost
010010
Does double damage if the foe has a status problem.
CurseLevel: 36ghost
0010
A move that functions differently for GHOSTS.
Shadow BallLevel: 40ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Future SightLevel: 44psychic
8000
Heightens inner power to strike 2 turns later.

Egg Moves (10)

Imprisonpsychic
0010
Prevents foes from using moves known by the user.
Destiny Bondghost
005
If the user faints, the foe is also made to faint.
Pain Splitnormal
0020
Adds the user and foe's HP, then shares them equally.
Grudgeghost
005
If the user faints, deletes all PP of foe's last move.
Mementodark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Feint Attackdark
60020
Draws the foe close, then strikes without fail.
Ominous Windghost
601005
A repulsive attack that may raise all stats.
Dark Pulsedark
8010015
Attacks with a horrible aura. May cause flinching.
Skill Swappsychic
0010
The user swaps special abilities with the target.
Hazeice
0030
Creates a black haze that eliminates all stat changes.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Infestationbug
2010020TM83
The foe is infested and attacked for turns.
Leech Lifebug
01000TM28
An attack that steals half the damage inflicted.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Duskull. Use these types to counter it effectively.

Resistances & Immunities

Types that Duskull resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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