Dusknoirin Pokémon SoulGold
Pokédex Entry
Gripper Pokémon
This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits into its pliant body and guides them home.
Dusknoir in Pokémon SoulGold
Dusknoir is #477 in the Pokédex for Pokémon SoulGold. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 8 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (4)
Level Up Moves (21)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Fire PunchLevel: 1Fire Punch | fire | 75 | 100 | 15 | ||
| A fiery punch that may burn the foe. | ||||||
| Ice PunchLevel: 1Ice Punch | ice | 75 | 100 | 15 | ||
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Thunder PunchLevel: 1Thunder Punch | electric | 75 | 100 | 15 | ||
| An electrified punch that may paralyze the foe. | ||||||
| BindLevel: 1Bind | normal | 15 | 0 | 20 | ||
| Binds and squeezes the foe for turns. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| DisableLevel: 1Disable | normal | 0 | 55 | 20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| Shadow SneakLevel: 1Shadow Sneak | ghost | 40 | 100 | 30 | ||
| Extends the user's shadow to strike first. | ||||||
| GravityLevel: 1Gravity | psychic | 0 | 0 | 5 | ||
| Gravity is intensified negating levitation. | ||||||
| Shadow PunchLevel: 1Shadow Punch | ghost | 60 | 0 | 20 | ||
| An unavoidable punch that is thrown from shadows. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Confuse RayLevel: 12Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| Night ShadeLevel: 16Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| PaybackLevel: 20Payback | dark | 50 | 100 | 10 | ||
| An attack that gains power if the user moves last. | ||||||
| Will O WispLevel: 24Will O Wisp | fire | 0 | 0 | 15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| Mean LookLevel: 28Mean Look | normal | 0 | 0 | 5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| HexLevel: 32Hex | ghost | 0 | 100 | 10 | ||
| Does double damage if the foe has a status problem. | ||||||
| CurseLevel: 36Curse | ghost | 0 | 0 | 10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Shadow BallLevel: 42Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Future SightLevel: 48Future Sight | psychic | 80 | 0 | 0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Destiny BondLevel: 54Destiny Bond | ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. | ||||||
| Rage FistLevel: 60Rage Fist | ghost | 50 | 100 | 10 | ||
| The more the user has been hit, the stronger the move. |
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ImprisonImprison | psychic | 0 | 0 | 10 | |
| Prevents foes from using moves known by the user. | |||||
| Destiny BondDestiny Bond | ghost | 0 | 0 | 5 | |
| If the user faints, the foe is also made to faint. | |||||
| Pain SplitPain Split | normal | 0 | 0 | 20 | |
| Adds the user and foe's HP, then shares them equally. | |||||
| GrudgeGrudge | ghost | 0 | 0 | 5 | |
| If the user faints, deletes all PP of foe's last move. | |||||
| MementoMemento | dark | 0 | 0 | 10 | |
| The user faints and harshly lowers foes Atk and Sp.Atk. | |||||
| Feint AttackFeint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| Ominous WindOminous Wind | ghost | 60 | 100 | 5 | |
| A repulsive attack that may raise all stats. | |||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | |
| Attacks with a horrible aura. May cause flinching. | |||||
| Skill SwapSkill Swap | psychic | 0 | 0 | 10 | |
| The user swaps special abilities with the target. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. |
TM/HM Moves (44)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other Pokémon. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TM69TM69 | |
| A fiery punch that may burn the foe. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TM100TM100 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| InfestationInfestation | bug | 20 | 100 | 20 | TM83TM83 | |
| The foe is infested and attacked for turns. | ||||||
| Leech LifeLeech Life | bug | 0 | 100 | 0 | TM28TM28 | |
| An attack that steals half the damage inflicted. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder PunchThunder Punch | electric | 75 | 100 | 15 | TM63TM63 | |
| An electrified punch that may paralyze the foe. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. |
Type Summary
Weaknesses
Types that deal increased damage to Dusknoir. Use these types to counter it effectively.
Resistances & Immunities
Types that Dusknoir resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Dusknoir, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.