Snorlaxin Pokémon Orange
Pokédex Entry
Sleeping Pokémon
This Pokémon's stomach is so strong, even eating moldy or rotten food will not affect it.
Snorlax in Pokémon Pokémon Orange
Snorlax is #143 in the Pokédex for Pokémon Pokémon Orange. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Seven Grapefruits | Lv. 30 | static | - | - | - |
Level Up Moves (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| AmnesiaLevel: 8Amnesia | psychic | PWR0 | ACC100 | PP20 | ||
| Sharply raises the user's SPCL.DEF. | ||||||
| Defense CurlLevel: 15Defense Curl | normal | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| Belly DrumLevel: 22Belly Drum | normal | PWR0 | ACC100 | PP10 | ||
| Reduces own HP to maximize ATTACK. | ||||||
| HeadbuttLevel: 29Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| An attack that may cause flinching. | ||||||
| Sleep TalkLevel: 36Sleep Talk | normal | PWR0 | ACC100 | PP10 | ||
| Randomly attacks while asleep. | ||||||
| RestLevel: 36Rest | psychic | PWR0 | ACC100 | PP10 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Body SlamLevel: 43Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| An attack that may cause paralysis. | ||||||
| RolloutLevel: 50Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attacks 5 turns with rising power. | ||||||
| Hyper BeamLevel: 57Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Rock SlideLevel: 65Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| An attack that may cause flinching. | ||||||
| Giga ImpactLevel: 73Giga Impact | normal | PWR150 | ACC90 | PP5 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
TM/HM Moves (31)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| WhirlpoolWhirlpool | water | PWR40 | ACC85 | PP15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | TM10TM10 | |
| A ground-type, one-hit KO attack. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC100 | PP10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | TM45TM45 | |
| Slams a barrage of seeds at the foe. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| SurfSurf | water | PWR1 | ACC100 | PP20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| Rock ClimbRock Climb | normal | PWR110 | ACC85 | PP20 | HM08HM08 | |
| An attack that may confuse the foe. | ||||||
Move Tutor Moves (7)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Fire Punch(Trovitopolis Dept Store 5F)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch. May cause a burn. | |||||||
| Thunderpunch(Route 52)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electric punch. It may paralyze. | |||||||
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Zen Headbutt(Route 69 North)Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Snorlax. Use these types to counter it effectively.
Resistances & Immunities
Types that Snorlax resists or is immune to. Avoid using these types against it.
Immunities (0×)
No type resistances.
Best Counters
Pokémon that have type advantages against Snorlax, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Snorlax differs across the games we cover →
snorlax in 8 gamesnormalSame typing and stats as this game
snorlax in Ghost GreynormalSp. Atk 110 +45Speed 65 +35
snorlax in Red++normalSp. Def 65 -45