Accent Image to accompany hero

Mismagiusin Pokémon SoulGold

ghost

Pokédex Entry

Magical Pokémon

Its cries sound like incantations. Those hearing it are tormented by headaches and hallucinations. It appears where you least expect it.

Mismagius in Pokémon SoulGold

Mismagius is #429 in the Pokédex for Pokémon SoulGold. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 10 encounter locations.

Type
Ghost
Dex
#429
Abilities

Not hit by Ground attacks.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
173
EV Yield
1 SpecialAttack1 SpecialDefense
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

You can catch Mismagius in Mt. Silver Mountain Side (rare), in Vajra Pyramid Floor 1 (rare), and in Vajra Pyramid Floor 2 (rare), among two other areas. Wild ones range from level 55 to 62.

Wild Encounters (5)

Level Up Moves (18)

Magical LeafLevel: 0grass
60020
Attacks with a strange leaf that cannot be evaded.
PaybackLevel: 1dark
5010010
An attack that gains power if the user moves last.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
AstonishLevel: 7ghost
3010015
An attack that may shock the foe into flinching.
Confuse RayLevel: 10ghost
010010
A sinister ray that confuses the foe.
Mean LookLevel: 14normal
005
Fixes the foe with a mean look that prevents escape.
HexLevel: 18ghost
010010
Does double damage if the foe has a status problem.
PsybeamLevel: 22psychic
6510020
Fires a peculiar ray that may confuse the foe.
Pain SplitLevel: 32normal
0020
Adds the user and foe's HP, then shares them equally.
Nasty PlotLevel: 36dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Shadow BallLevel: 40ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Perish SongLevel: 43normal
005
Any Pokémon hearing this song faints in 3 turns.
Power GemLevel: 47rock
010020
Attacks with rays of light that sparkle like diamonds.
Phantom ForceLevel: 52ghost
9010010
Vanishes on the first turn then strikes the next turn.
MoonblastLevel: 56fairy
9510015
Attacks with the power of the moon. May lower Sp. Atk.
Mystical FireLevel: 60fire
010010
Breathes a special, hot fire. Lowers Sp. Atk.
Moongeist BeamLevel: 66ghost
1001005
A moon-powered beam that ignores abilities.

Egg Moves (13)

Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Destiny Bondghost
005
If the user faints, the foe is also made to faint.
Imprisonpsychic
0010
Prevents foes from using moves known by the user.
Mementodark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Sucker Punchdark
01005
Strikes first if the foe is preparing an attack.
Shadow Sneakghost
4010030
Extends the user's shadow to strike first.
Curseghost
0010
A move that functions differently for GHOSTS.
Spiteghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Ominous Windghost
601005
A repulsive attack that may raise all stats.
Nasty Plotdark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Skill Swappsychic
0010
The user swaps special abilities with the target.
Wonder Roompsychic
0010
Defense and Sp. Def stats are swapped for 5 turns.
Me Firstnormal
0020
Executes the foe's attack with greater power.

TM/HM Moves (38)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Dazzling Gleamfairy
8010010TM99
Damages foes by emitting a bright flash.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Draining Kissfairy
5010010TM64
An attack that absorbs over half the damage inflicted.
Echoed Voicenormal
4010015TM49
Does more damage every turn it is used.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
8010010TM03
Attacks with a psychic wave that does physical damage.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Mismagius. Use these types to counter it effectively.

Resistances & Immunities

Types that Mismagius resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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