Drifblimin Pokémon SoulGold
Pokédex Entry
Blimp Pokémon
Even while under careful observation, large flocks of Drifblim flying at dusk will inexplicably disappear from view. No one knows where they go.
Drifblim in Pokémon SoulGold
Drifblim is #426 in the Pokédex for Pokémon SoulGold. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Fainting damages the foe.
Using a hold item ups Speed.
Ups Sp. Atk if burned.
Evolution Chain
How to Obtain
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Phantom ForceLevel: 0Phantom Force | ghost | 90 | 100 | 10 | ||
| Vanishes on the first turn then strikes the next turn. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Strength SapLevel: 1Strength Sap | grass | 0 | 100 | 10 | ||
| Saps the foe's Attack to heal HP, then drops Attack. | ||||||
| GustLevel: 1Gust | flying | 40 | 100 | 35 | ||
| Strikes the foe with a gust of wind whipped up by wings. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| MinimizeLevel: 1Minimize | normal | 0 | 0 | 0 | ||
| Minimizes the user's size to sharply raise evasiveness.raise evasiveness. | ||||||
| PaybackLevel: 12Payback | dark | 50 | 100 | 10 | ||
| An attack that gains power if the user moves last. | ||||||
| HexLevel: 16Hex | ghost | 0 | 100 | 10 | ||
| Does double damage if the foe has a status problem. | ||||||
| Shadow BallLevel: 20Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Spit UpLevel: 24Spit Up | normal | 1 | 100 | 10 | ||
| Releases stockpiled power (the more the better). | ||||||
| SwallowLevel: 24Swallow | normal | 0 | 0 | 10 | ||
| Absorbs stockpiled power and restores HP. | ||||||
| StockpileLevel: 24Stockpile | normal | 0 | 0 | 0 | ||
| Charges up power for up to 3 turns. | ||||||
| Self DestructLevel: 31Self Destruct | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Air SlashLevel: 34Air Slash | flying | 75 | 95 | 0 | ||
| Attacks with a blade of air. May cause flinching. | ||||||
| Destiny BondLevel: 39Destiny Bond | ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. | ||||||
| Baton PassLevel: 42Baton Pass | normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | ||||||
| TailwindLevel: 48Tailwind | flying | 0 | 0 | 0 | ||
| Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns. | ||||||
| Strange SteamLevel: 54Strange Steam | fairy | 90 | 95 | 10 | ||
| Emits a strange steam to potentially confuse the foe. | ||||||
| ExplosionLevel: 54Explosion | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Astral BarrageLevel: 68Astral Barrage | ghost | 120 | 100 | 5 | ||
| Sends a frightful amount of small ghosts at foes. |
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MementoMemento | dark | 0 | 0 | 10 | |
| The user faints and harshly lowers foes Atk and Sp.Atk. | |||||
| Body SlamBody Slam | normal | 85 | 100 | 15 | |
| A full-body slam that may cause paralysis. | |||||
| Destiny BondDestiny Bond | ghost | 0 | 0 | 5 | |
| If the user faints, the foe is also made to faint. | |||||
| DisableDisable | normal | 0 | 55 | 20 | |
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | |
| A hypnotizing move that may induce sleep. | |||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | |
| The move's type and power change with the weather. | |||||
| Clear SmogClear Smog | poison | 50 | 0 | 15 | |
| Attacks with white haze that eliminates all stat changes. | |||||
| DefogDefog | flying | 0 | 0 | 15 | |
| Removes obstacles and lowers evasion. | |||||
| TailwindTailwind | flying | 0 | 0 | 0 | |
| Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM62TM62 | |
| Does double damage if the user has no item. | ||||||
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brutal SwingBrutal Swing | dark | 60 | 100 | 20 | TM59TM59 | |
| Violently swings around to hurt everyone nearby. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FlyFly | flying | 0 | 95 | 15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. |
Type Summary
Weaknesses
Types that deal increased damage to Drifblim. Use these types to counter it effectively.
Resistances & Immunities
Types that Drifblim resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Drifblim, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.