Accent Image to accompany hero

Drifblimin Pokémon SoulGold

ghostflying

Pokédex Entry

Blimp Pokémon

Even while under careful observation, large flocks of Drifblim flying at dusk will inexplicably disappear from view. No one knows where they go.

Drifblim in Pokémon SoulGold

Drifblim is #426 in the Pokédex for Pokémon SoulGold. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GhostFlying
Dex
#426
Abilities
Aftermath(Primary)

Fainting damages the foe.

Unburden(Secondary)

Using a hold item ups Speed.

Flare Boost(Hidden)

Ups Sp. Atk if burned.

Growth Rate
fluctuating
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
174
EV Yield
2 Hp
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5bug ×0.25
Immune To
normalfightingground

How to Obtain

Drifblim has no wild encounters recorded in this game. Evolve drifloon to get one.

Level Up Moves (20)

Phantom ForceLevel: 0ghost
PWR90ACC100PP10
Vanishes on the first turn then strikes the next turn.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack that may shock the foe into flinching.
Strength SapLevel: 1grass
PWR0ACC100PP10
Saps the foe's Attack to heal HP, then drops Attack.
GustLevel: 1flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
MinimizeLevel: 1normal
PWR0ACC0PP0
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
PaybackLevel: 12dark
PWR50ACC100PP10
An attack that gains power if the user moves last.
HexLevel: 16ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Shadow BallLevel: 20ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Spit UpLevel: 24normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
SwallowLevel: 24normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
StockpileLevel: 24normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
Self DestructLevel: 31normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.
Air SlashLevel: 34flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Destiny BondLevel: 39ghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Baton PassLevel: 42normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
TailwindLevel: 48flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Strange SteamLevel: 54fairy
PWR90ACC95PP10
Emits a strange steam to potentially confuse the foe.
ExplosionLevel: 54normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.
Astral BarrageLevel: 68ghost
PWR120ACC100PP5
Sends a frightful amount of small ghosts at foes.

Egg Moves (10)

Mementodark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Hypnosispsychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Weather Ballnormal
PWR50ACC100PP10
The move's type and power change with the weather.
Clear Smogpoison
PWR50ACC0PP15
Attacks with white haze that eliminates all stat changes.
Defogflying
PWR0ACC0PP15
Removes obstacles and lowers evasion.
Tailwindflying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.

TM/HM Moves (35)

Acrobaticsflying
PWR55ACC100PP15TM62
Does double damage if the user has no item.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brutal Swingdark
PWR60ACC100PP20TM59
Violently swings around to hurt everyone nearby.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Cutsteel
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hexghost
PWR0ACC100PP10TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
PWR50ACC100PP10TM66
An attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.

Type Summary

5
Weaknesses
3
Resistances
3
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Drifblim. Use these types to counter it effectively.

Resistances & Immunities

Types that Drifblim resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Drifblim differs across the games we cover →

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