Sableyein Pokémon SoulGold
Pokédex Entry
Darkness Pokémon
It digs branching holes in caves using its sharp claws in search of food--raw gems. A Sableye lurks in darkness and is seen only rarely.
Sableye in Pokémon SoulGold
Sableye is #302 in the Pokédex for Pokémon SoulGold. This page covers its dark/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 18 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (9)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| AstonishLevel: 3Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Shadow SneakLevel: 9Shadow Sneak | ghost | 40 | 100 | 30 | ||
| Extends the user's shadow to strike first. | ||||||
| Fake OutLevel: 12Fake Out | normal | 40 | 100 | 10 | ||
| Moves 1st and flinches. Only works on user's 1st turn. | ||||||
| DisableLevel: 15Disable | normal | 0 | 55 | 20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| DetectLevel: 18Detect | fighting | 0 | 0 | 5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Night ShadeLevel: 21Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| Fury SwipesLevel: 24Fury Swipes | normal | 18 | 80 | 15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Knock OffLevel: 27Knock Off | dark | 0 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| QuashLevel: 30Quash | dark | 0 | 100 | 15 | ||
| Suppresses the foe, making it move last. | ||||||
| Shadow ClawLevel: 33Shadow Claw | ghost | 70 | 100 | 15 | ||
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Mean LookLevel: 36Mean Look | normal | 0 | 0 | 5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| Power GemLevel: 39Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| Zen HeadbuttLevel: 42Zen Headbutt | psychic | 80 | 90 | 15 | ||
| Hits with a strong head- butt. May cause flinching. | ||||||
| Shadow BallLevel: 45Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Foul PlayLevel: 48Foul Play | dark | 95 | 100 | 15 | ||
| The higher the foe's Attack the more damage caused. |
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| RecoverRecover | normal | 0 | 0 | 20 | |
| Recovers up to half the user's maximum HP. | |||||
| MoonlightMoonlight | fairy | 0 | 0 | 5 | |
| Restores HP. The amount varies with the weather. | |||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | |
| Thinks bad thoughts to sharply boost Sp. Atk. | |||||
| FlatterFlatter | dark | 0 | 100 | 15 | |
| Confuses the foe, but raises its Sp. Atk. | |||||
| FeintFeint | normal | 0 | 100 | 10 | |
| An attack that hits foes using moves like Protect. | |||||
| Sucker PunchSucker Punch | dark | 0 | 100 | 5 | |
| Strikes first if the foe is preparing an attack. | |||||
| TrickTrick | psychic | 0 | 100 | 10 | |
| Tricks the foe into trading held items. | |||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | |||||
| Mean LookMean Look | normal | 0 | 0 | 5 | |
| Fixes the foe with a mean look that prevents escape. | |||||
| Metal BurstMetal Burst | steel | 1 | 100 | 10 | |
| Retaliates any hit with greater power. | |||||
| ImprisonImprison | psychic | 0 | 0 | 10 | |
| Prevents foes from using moves known by the user. |
TM/HM Moves (53)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Dazzling GleamDazzling Gleam | fairy | 80 | 100 | 10 | TM99TM99 | |
| Damages foes by emitting a bright flash. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM85TM85 | |
| An attack that absorbs half the damage inflicted. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TM69TM69 | |
| A fiery punch that may burn the foe. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM76TM76 | |
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TM100TM100 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Low SweepLow Sweep | fighting | 0 | 100 | 20 | TM47TM47 | |
| Attacks the foe's legs lowering its Speed. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| SnarlSnarl | dark | 55 | 95 | 15 | TM95TM95 | |
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder PunchThunder Punch | electric | 75 | 100 | 15 | TM63TM63 | |
| An electrified punch that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. |
Type Summary
Weaknesses
Types that deal increased damage to Sableye. Use these types to counter it effectively.
Resistances & Immunities
Types that Sableye resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Sableye, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.