Accent Image to accompany hero

Haunterin Pokémon SoulGold

ghostpoison

Pokédex Entry

Gas Pokémon

If a Haunter beckons you while it is floating in darkness, don't approach it. This Pokémon will try to lick you with its tongue and steal your life away.

Haunter in Pokémon SoulGold

Haunter is #93 in the Pokédex for Pokémon SoulGold. This page covers its ghost/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 14 encounter locations.

Type
GhostPoison
Dex
#093
Abilities

Not hit by Ground attacks.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
142
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Gastly to Lv. 25
Trade Haunter
Use Linkingcord on Haunter

How to Obtain

Haunter appears in Tin Tower 3F (uncommon), in Tin Tower 4F (uncommon), and in Tin Tower 5F (uncommon), among four other areas. Wild ones range from level 40 to 45.

Wild Encounters (7)

Level Up Moves (15)

Shadow PunchLevel: 0ghost
60020
An unavoidable punch that is thrown from shadows.
HypnosisLevel: 1psychic
06020
A hypnotizing move that may induce sleep.
Confuse RayLevel: 1ghost
010010
A sinister ray that confuses the foe.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
Mean LookLevel: 1normal
005
Fixes the foe with a mean look that prevents escape.
PaybackLevel: 12dark
5010010
An attack that gains power if the user moves last.
SpiteLevel: 16ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
CurseLevel: 20ghost
0010
A move that functions differently for GHOSTS.
HexLevel: 24ghost
010010
Does double damage if the foe has a status problem.
Night ShadeLevel: 30ghost
110015
Inflicts damage identical to the user's level.
Sucker PunchLevel: 36dark
01005
Strikes first if the foe is preparing an attack.
Dark PulseLevel: 42dark
8010015
Attacks with a horrible aura. May cause flinching.
Shadow BallLevel: 48ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Destiny BondLevel: 54ghost
005
If the user faints, the foe is also made to faint.
Dream EaterLevel: 60psychic
10010015
Takes one half the damage inflicted on a sleeping foe.

Egg Moves (13)

Psywavepsychic
1015
Attacks with a psychic wave of varying intensity.
Perish Songnormal
005
Any Pokémon hearing this song faints in 3 turns.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Astonishghost
3010015
An attack that may shock the foe into flinching.
Grudgeghost
005
If the user faints, deletes all PP of foe's last move.
Fire Punchfire
7510015
A fiery punch that may burn the foe.
Ice Punchice
7510015
An icy punch that may leave the foe with frostbite.freeze the foe.
Thunder Punchelectric
7510015
An electrified punch that may paralyze the foe.
Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Scary Facenormal
0010
Frightens with a scary face to sharply reduce Speed.
Clear Smogpoison
50015
Attacks with white haze that eliminates all stat changes.
Smogpoison
07020
An exhaust-gas attack that may also poison.
Reflect Typenormal
0015
The user reflects the foe's type, copying it.

TM/HM Moves (39)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Dazzling Gleamfairy
8010010TM99
Damages foes by emitting a bright flash.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Punchfire
7510015TM69
A fiery punch that may burn the foe.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Draingrass
01000TM87
An attack that steals half the damage inflicted.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Punchice
7510015TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Infestationbug
2010020TM83
The foe is infested and attacked for turns.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
9510010TM34
Swamps all others with a wave of sludge. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Venoshockpoison
6510010TM09
Does double damage if the foe is poisoned.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

4
Weaknesses
4
Resistances
2
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Haunter. Use these types to counter it effectively.

Resistances & Immunities

Types that Haunter resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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