If you observe its curly hairs through a microscope, you'll see small ice particles springing up.
Just like Ninetales, Vulpix provides Drought support. The plain form also will provide ghost support when evolved so a Fire Stone whenever you're ready. Energy Ball is a great option for a move that covers Water-types, great for teams that rely on the sun.
The Alolan form is a pure Ice type, so the coverage is a bit different. They both do have weather moves however, with the Alolan form having Snow Warning as a hidden ability which will set up hail.
Boosts evasion in hailstorms.
Boosts evasion in hailstorms.
Summons hailstorm when switched in.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Ice Path 1F | morning | Field | Lv. 32-34 | 22% |
| Ice Path 1F | day | Field | Lv. 32-34 | 22% |
| Ice Path B1F | morning | Field | Lv. 33-35 | 23% |
| Ice Path B1F | day | Field | Lv. 33-35 | 23% |
| Ice Path B2 FBlackthorn Side | morning | Field | Lv. 34-35 | 25% |
| Ice Path B2 FBlackthorn Side | day | Field | Lv. 34-35 | 25% |
| Ice Path B2 FMahogany Side | morning | Field | Lv. 34-35 | 25% |
| Ice Path B2 FMahogany Side | day | Field | Lv. 34-35 | 25% |
| Ice Path B3F | morning | Field | Lv. 35 | 20% |
| Ice Path B3F | day | Field | Lv. 35 | 20% |
| Sinjoh Ruins | any | hidden grotto | Badge +5 | 37.5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Icy WindLevel: 1 | ||||||
| ice | 55 | 95 | 15 | |||
| An icy attack that lowers Speed. | ||||||
| GrowlLevel: 4 | ||||||
| normal | 0 | 100 | 40 | |||
| A move that lowers the foe's Attack. | ||||||
| RoarLevel: 7 | ||||||
| normal | 0 | 100 | 20 | |||
| Scares wild foes to end battle. | ||||||
| CharmLevel: 9 | ||||||
| fairy | 0 | 100 | 20 | |||
| Sharply lowers the foe's Attack. | ||||||
| Ice ShardLevel: 10 | ||||||
| ice | 40 | 100 | 30 | |||
| Hurls icy shards. Always goes first. | ||||||
| Confuse RayLevel: 12 | ||||||
| ghost | 0 | 100 | 10 | |||
| A move that may confuse the foe. | ||||||
| Disarm VoiceLevel: 15 | ||||||
| fairy | 40 | 100 | 15 | |||
| An attack that never misses. | ||||||
| Night ShadeLevel: 18 | ||||||
| ghost | 1 | 100 | 15 | |||
| Damage equals the user's level. | ||||||
| HailLevel: 20 | ||||||
| ice | 0 | 100 | 10 | |||
| Inflicts damage every turn. | ||||||
| Feint AttackLevel: 23 | ||||||
| dark | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| HexLevel: 26 | ||||||
| ghost | 65 | 100 | 10 | |||
| Damage doubles if foe has status. | ||||||
| Aurora BeamLevel: 28 | ||||||
| ice | 65 | 100 | 20 | |||
| An attack that may lower Attack. | ||||||
| ExtrasensoryLevel: 31 | ||||||
| psychic | 80 | 100 | 20 | |||
| An attack that may cause flinching. | ||||||
| SafeguardLevel: 34 | ||||||
| normal | 0 | 100 | 25 | |||
| Prevents all status problems. | ||||||
| Ice BeamLevel: 36 | ||||||
| ice | 90 | 100 | 10 | |||
| An attack that may freeze the foe. | ||||||
| HypnosisLevel: 39 | ||||||
| psychic | 0 | 60 | 20 | |||
| May cause the foe to fall asleep. | ||||||
| BlizzardLevel: 42 | ||||||
| ice | 110 | 70 | 5 | |||
| An attack that may freeze the foe. | ||||||
| Shadow BallLevel: 44 | ||||||
| ghost | 80 | 100 | 15 | |||
| An attack that may lower Sp.Def. | ||||||
| DisableLevel: 47 | ||||||
| normal | 0 | 100 | 20 | |||
| Disables the foe's most recent move. | ||||||
| MoonblastLevel: 50 | ||||||
| fairy | 95 | 100 | 15 | |||
| An attack that may lower Sp.Atk. | ||||||
| HealinglightLevel: 53 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP based on weather. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Disable | |||||
| normal | 0 | 100 | 20 | ||
| Disables the foe's most recent move. | |||||
| Blizzard | |||||
| ice | 110 | 70 | 5 | ||
| An attack that may freeze the foe. | |||||
| Hypnosis | |||||
| psychic | 0 | 60 | 20 | ||
| May cause the foe to fall asleep. | |||||
| Feint Attack | |||||
| dark | 60 | 100 | 20 | ||
| An attack that never misses. | |||||
| Extrasensory | |||||
| psychic | 80 | 100 | 20 | ||
| An attack that may cause flinching. | |||||
| Charm | |||||
| fairy | 0 | 100 | 20 | ||
| Sharply lowers the foe's Attack. | |||||
| Ice Beam | |||||
| ice | 90 | 100 | 10 | ||
| An attack that may freeze the foe. | |||||
| Roar | |||||
| normal | 0 | 100 | 20 | ||
| Scares wild foes to end battle. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Scares wild foes to end battle. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hail | ||||||
| ice | 0 | 100 | 10 | TM07 | ||
| Inflicts damage every turn. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Dark Pulse | ||||||
| dark | 80 | 100 | 15 | TM58 | ||
| An attack that may cause flinching. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Charm | ||||||
| fairy | 0 | 100 | 20 | MT05 | ||
| Sharply lowers the foe's Attack. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Icy Wind | ||||||
| ice | 55 | 95 | 15 | MT16 | ||
| An icy attack that lowers Speed. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||