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Vulpixin Pokémon SoulGold

fire

Pokédex Entry

Fox Pokémon

It can freely control fire, making fiery orbs fly like will-o'-the-wisps. Just before evolution, its six tails grow hot as if on fire.

Vulpix in Pokémon SoulGold

Vulpix is #37 in the Pokédex for Pokémon SoulGold. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
Fire
Dex
#037
Abilities
Flash Fire(Primary)

Powers up if hit by fire.

Drought(Secondary)

Summons sunlight in battle.

Growth Rate
mediumfast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
60
EV Yield
1 Speed
Wild Held Items
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Look for Vulpix in Route 33 (rare), in Safari Zone Gate (rare), and in Snowtop Mountain B1F (rare). Wild ones range from level 10 to 33.

Wild Encounters (3)

Level Up Moves (15)

Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
DisableLevel: 4normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Quick AttackLevel: 8normal
4010030
An extremely fast attack that always strikes first.
SpiteLevel: 12ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
IncinerateLevel: 16fire
010015
Burns up Berries and Gems preventing their use.
Confuse RayLevel: 20ghost
010010
A sinister ray that confuses the foe.
Will O WispLevel: 24fire
0015
Inflicts a burn on the foe with intense fire.
ExtrasensoryLevel: 28psychic
801000
Attacks with a peculiar power. May cause flinching.
FlamethrowerLevel: 32fire
010015
A powerful fire attack that may inflict a burn.
ImprisonLevel: 36psychic
0010
Prevents foes from using moves known by the user.
Fire SpinLevel: 40fire
0015
Traps the foe in a ring of fire for turns.
SafeguardLevel: 44normal
0025
Protects allies from status problems for 5 turns.
InfernoLevel: 48fire
100505
Powerful and sure to inflict a burn, but inaccurate.
Fire BlastLevel: 52fire
0855
Incinerates everything it strikes. May cause a burn.

Egg Moves (14)

Feint Attackdark
60020
Draws the foe close, then strikes without fail.
Hypnosispsychic
06020
A hypnotizing move that may induce sleep.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Spiteghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Howlnormal
0040
Howls to raise the spirit and boosts Attack.
Heat Wavefire
09010
Exhales a hot breath on the foes. May inflict a burn.
Flare Blitzfire
12010015
A charge that may burn the foe. Also hurts the user.
Extrasensorypsychic
801000
Attacks with a peculiar power. May cause flinching.
Power Swappsychic
0010
Swaps changes to Attack and Sp. Atk with the foe.
Secret Powernormal
7010020
An attack with effects that vary by location.
Hexghost
010010
Does double damage if the foe has a status problem.
Tail Slapnormal
258510
Strikes the foe with its tail 2 to 5 times.
Captivatenormal
010020
Makes the opposite gender sharply reduce its Sp. Atk.

TM/HM Moves (25)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flame Chargefire
5010020TM43
Attacks in a cloak of flames. Raises Speed.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Snarldark
559515TM95
Yells and rants at the foe lowering its Sp. Atk.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Vulpix. Use these types to counter it effectively.

Resistances & Immunities

Types that Vulpix resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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