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Pinsir

bug

When the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.

Type
Bug
Dex
#119
Abilities
Hyper Cutter(Primary)

Prevents foes from lowering Attack.

Mold Breaker(Secondary)

Moves disregard the foe's ability.

Moxie(Hidden)

Boosts Attack when knocking out foes.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
200
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


This Pokémon does not evolve.

How to Obtain

Look for Pinsir in National Park Bug Contest while bug contest (rare), and in Safari Zone North (rare). Wild ones range from level 13 to 59.

Wild Encounters (2)

Level Up Moves (15)

Fury StrikesLevel: 1
normal
physical category
208515
Scratches or jabs 2-5 times.
Focus EnergyLevel: 1
normal
status category
010030
Raises the critical hit ratio.
WrapLevel: 4
normal
physical category
159020
Traps the foe for 2-5 turns.
Seismic TossLevel: 8
fighting
physical category
110020
Damage equals the user's level.
Defense CurlLevel: 12
normal
status category
010040
Raises the user's Defense.
RageLevel: 16
normal
physical category
2010020
Raises Attack if the user is hit.
Rock ThrowLevel: 20
rock
physical category
509015
Drops rocks on the enemy.
Brick BreakLevel: 26
fighting
physical category
7510015
Removes Reflect and Light Screen.
X ScissorLevel: 29
bug
physical category
8010015
Slashes foe with scythes or claws.
Feint AttackLevel: 33
dark
physical category
6010020
An attack that never misses.
OutrageLevel: 36
dragon
physical category
12010010
Works 2-3 turns and confuses user.
Swords DanceLevel: 40
normal
status category
010020
Sharply raises the user's Attack.
ThrashLevel: 43
normal
physical category
12010010
Works 2-3 turns and confuses user.
Close CombatLevel: 47
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.
MegahornLevel: 50
bug
physical category
1208510
A powerful charge attack.

Egg Moves (4)

Feint Attack
dark
physical category
6010020
An attack that never misses.
Fury Strikes
normal
physical category
208515
Scratches or jabs 2-5 times.
Quick Attack
normal
physical category
4010030
Lets the user get in the first hit.
Close Combat
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Slash(Safari Zone)
normal
physical category
7010020
Has a high critical hit ratio.

TM/HM Moves (29)

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Bulk Up
fighting
status category
010020TM08
Raises the user's Atk and Def.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Leech Life
bug
physical category
8010010TM50
Steals 1/2 of the damage inflicted.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
False Swipe
normal
physical category
4010040TM54
Leaves the foe with at least 1HP.
X Scissor
bug
physical category
8010015TM56
Slashes foe with scythes or claws.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Stone Edge
rock
physical category
100805TM71
Has a high critical hit ratio.
Swords Dance
normal
status category
010020TM75
Sharply raises the user's Attack.
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (8)

Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Knock Off
dark
physical category
6510020MT18
Slaps down the foe's held item.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.

Pinsir in Pokémon Polished Crystal

Pinsir is #119 in the PolishedDex for Pokémon Polished Crystal. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations. Use the moves and counters links below to plan a team around this Pinsir form.

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