Accent Image to accompany hero

Pinsirin Pokémon Johto Legends

bug

Pokédex Entry

Stag Beetle Pokémon

When the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.

Pinsir in Pokémon Johto Legends

Pinsir is #127 in the Pokédex for Pokémon Johto Legends. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 5 encounter locations.

Type
Bug
Dex
#195 Regional Dex · #127 National
Abilities
Hyper Cutter(Primary)

Prevents Attack from lowering.

Mold Breaker(Secondary)

Ignores opponent's ability.

Moxie(Hidden)

Raises Attack with each fainted for.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
200
EV Yield
None
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

How to Obtain

Look for Pinsir in Viridian Forest (very rare) in the night. Wild ones range from level 22 to 63. During swarms, you can also find it in National Park.

Wild Encounters (3)

Level Up Moves (16)

VicegripLevel: 1normal
5510030
Grips with powerful pincers.
Focus EnergyLevel: 1normal
010030
Raises the critical hit ratio.
BindLevel: 4normal
158520
Binds the target for 2-5 turns.
Seismic TossLevel: 8fighting
110020
The user's level equals damage HP.
HardenLevel: 11normal
010030
Raises the user's Defense.
RevengeLevel: 15fighting
6010010
Go 2nd. Power raised after damage.
Vital ThrowLevel: 18fighting
7010010
A 2nd-strike move that never misses.
doublehitmLevel: 22normal
000
brickbreakLevel: 26normal
000
X ScissorLevel: 29bug
8010015
Slices foe with crossed limbs.
SubmissionLevel: 33fighting
808025
An attack that also hurts the user.
Circle ThrowLevel: 36fighting
609010
Goes last and switches target.
Swords DanceLevel: 40normal
010020
A dance that increases Attack.
PincirflurryLevel: 43bug
308510
A barrage of angry pincirs.
SuperpowerLevel: 47fighting
1201005
Lowers user's Attack and Defense.
GuillotineLevel: 50normal
0305
A one-hit KO, pincer attack.

Egg Moves (6)

Fury Attacknormal
158520
Jabs the target 2-5 times.
Flailnormal
110015
Stronger if the user's HP is low.
Close Combatfighting
1201005
Lowers user's Def and Spcl.Def.
Faint Attackdark
6010020
An attack that never misses.
Quick Attacknormal
4010030
Lets the user get in the first hit.
Superpowerfighting
1201005
Lowers user's Attack and Defense.

TM/HM Moves (29)

Dynamicpunchfighting
100505TM01
An attack that always confuses.
Toxicpoison
09010TM06
A poison move with increasing damage.
Bulk Upfighting
010020TM08
Boosts Attack and Defense.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Bulldozeground
6010020TM21
Runs foe over and lowers its Speed.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
8010010TM28
1st turn: Burrow 2nd turn: Attack
brickbreaknormal
000TM31
Double Teamnormal
010015TM32
Heightens evasiveness.
Rock Tombrock
609515TM39
Lowers Speed by piling rocks.
Aerial Aceflying
6010020TM40
Aerial strike that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
759010TM43
An attack that may cause flinching.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Focus Blastfighting
120705TM51
Spcl.Def can be lowered.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Poweruppunchfighting
4010020TM58
Will always raise user's Attack.
Stone Edgerock
100805TM59
Has a high critical hit ratio.
X Scissorbug
8010015TM60
Slices foe with crossed limbs.
Iron Headsteel
8010015TM65
Can cause flinch with a hard head.
Swords Dancenormal
010020TM66
A dance that increases Attack.
Poison Jabpoison
8010020TM68
Powerful jab that can poison foe.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (3)

Thunderpunchelectric
7510015Tutor
An electric punch. It may paralyze.
Ice Punchice
7510015Tutor
An icy punch. May cause freezing.
Drain Punchfighting
7510010Tutor
Punch that heals the user.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Pinsir. Use these types to counter it effectively.

Resistances & Immunities

Types that Pinsir resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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