Accent Image to accompany hero

Pinsirin Pokémon Johto Legends

bug

Pokédex Entry

Stag Beetle Pokémon

When the temperature drops at night, it sleeps on treetops or among roots where it is well hidden.

Pinsir in Pokémon Johto Legends

Pinsir is #127 in the Pokédex for Pokémon Johto Legends. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.

Type
Bug
Dex
#195 Regional Dex · #127 National
Abilities
Hyper Cutter(Primary)

Prevents Attack from lowering.

Mold Breaker(Secondary)

Ignores opponent's ability.

Moxie(Hidden)

Raises Attack with each fainted for.

Growth Rate
Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
200
EV Yield
None
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

How to Obtain

Look for Pinsir in Viridian Forest (very rare) in the night. Wild ones range from level 22 to 63. During swarms, you can also find it in National Park.

Wild Encounters (3)

Level Up Moves (16)

VicegripLevel: 1normal
PWR55ACC100PP30
Grips with powerful pincers.
Focus EnergyLevel: 1normal
PWR0ACC100PP30
Raises the critical hit ratio.
BindLevel: 4normal
PWR15ACC85PP20
Binds the target for 2-5 turns.
Seismic TossLevel: 8fighting
PWR1ACC100PP20
The user's level equals damage HP.
HardenLevel: 11normal
PWR0ACC100PP30
Raises the user's Defense.
RevengeLevel: 15fighting
PWR60ACC100PP10
Go 2nd. Power raised after damage.
Vital ThrowLevel: 18fighting
PWR70ACC100PP10
A 2nd-strike move that never misses.
Double HitLevel: 22normal
PWR35ACC90PP10
brickbreakLevel: 26normal
PWR0ACC0PP0
X ScissorLevel: 29bug
PWR80ACC100PP15
Slices foe with crossed limbs.
SubmissionLevel: 33fighting
PWR80ACC80PP25
An attack that also hurts the user.
Circle ThrowLevel: 36fighting
PWR60ACC90PP10
Goes last and switches target.
Swords DanceLevel: 40normal
PWR0ACC100PP20
A dance that increases Attack.
PincirflurryLevel: 43bug
PWR30ACC85PP10
A barrage of angry pincirs.
SuperpowerLevel: 47fighting
PWR120ACC100PP5
Lowers user's Attack and Defense.
GuillotineLevel: 50normal
PWR0ACC30PP5
A one-hit KO, pincer attack.

Egg Moves (6)

Fury Attacknormal
PWR15ACC85PP20
Jabs the target 2-5 times.
Flailnormal
PWR1ACC100PP15
Stronger if the user's HP is low.
Close Combatfighting
PWR120ACC100PP5
Lowers user's Def and Spcl.Def.
Faint Attackdark
PWR60ACC100PP20
An attack that never misses.
Quick Attacknormal
PWR40ACC100PP30
Lets the user get in the first hit.
Superpowerfighting
PWR120ACC100PP5
Lowers user's Attack and Defense.

TM/HM Moves (29)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Bulk Upfighting
PWR0ACC100PP20TM08
Boosts Attack and Defense.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Stone Edgerock
PWR100ACC80PP5TM59
Has a high critical hit ratio.
X Scissorbug
PWR80ACC100PP15TM60
Slices foe with crossed limbs.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (3)

Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Drain Punchfighting
PWR75ACC100PP10Tutor
Punch that heals the user.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Pinsir. Use these types to counter it effectively.

Resistances & Immunities

Types that Pinsir resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Pinsir differs across the games we cover →

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