Pinsirin Pokémon Crystal Advance Redux
Pokédex Entry
Stag Beetle Pokémon
Its two long pincer horns are powerful. Once they grip an enemy, they won't release until the foe is torn.
Pinsir in Pokémon Crystal Advance Redux
Pinsir is #127 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.
Foe KO's boost Attack by 1 Stage.
Moves ignore Abilities.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (23)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| VicegripLevel: 1Vicegrip | normal | PWR55 | ACC100 | PP30 | ||
| Huge, impressive pincers grip and squeeze the foe. | ||||||
| Focus EnergyLevel: 3Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| Fury CutterLevel: 5Fury Cutter | bug | PWR20 | ACC95 | PP20 | ||
| An attack that grows stronger on each successive hit. | ||||||
| BindLevel: 7Bind | normal | PWR15 | ACC85 | PP20 | ||
| A long body or tentacles are used to bind the foe for two to five turns. | ||||||
| Seismic TossLevel: 10Seismic Toss | fighting | PWR1 | ACC100 | PP20 | ||
| A gravity-fed throw that causes damage matching the user's level. | ||||||
| HardenLevel: 13Harden | normal | PWR0 | ACC0 | PP30 | ||
| The user stiffens all the muscles in its body to raise its Defense stat. | ||||||
| Bug BiteLevel: 16Bug Bite | bug | PWR60 | ACC100 | PP20 | ||
| The user bites the foe, eating its Berry if it is holding one. | ||||||
| RevengeLevel: 18Revenge | fighting | PWR60 | ACC100 | PP10 | ||
| An attack move that gains in intensity if the target has hurt the user. | ||||||
| Faint AttackLevel: 20Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Brick BreakLevel: 22Brick Break | fighting | PWR75 | ACC100 | PP15 | ||
| An attack that also breaks any barrier like Light Screen and Reflect. | ||||||
| Bulk UpLevel: 24Bulk Up | fighting | PWR0 | ACC0 | PP20 | ||
| The user bulks up its body to boost both its Attack and Defense stats. | ||||||
| Vital ThrowLevel: 27Vital Throw | fighting | PWR70 | ACC0 | PP10 | ||
| Makes the user attack after the foe. In return, it will not miss. | ||||||
| X-ScissorLevel: 30X-Scissor | bug | PWR80 | ACC100 | PP15 | ||
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| Rock SlideLevel: 33Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Swords DanceLevel: 36Swords Dance | normal | PWR0 | ACC0 | PP30 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| SubmissionLevel: 39Submission | fighting | PWR80 | ACC80 | PP25 | ||
| A reckless, full- body throw attack that also hurts the user a little. | ||||||
| Knock OffLevel: 42Knock Off | dark | PWR65 | ACC100 | PP20 | ||
| Knocks down the foe's held item to prevent its use during the battle. | ||||||
| Heal OrderLevel: 46Heal Order | bug | PWR0 | ACC0 | PP10 | ||
| The user calls out its underlings to heal half of its HP. | ||||||
| StrengthLevel: 49Strength | rock | PWR95 | ACC100 | PP15 | ||
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| SuperpowerLevel: 53Superpower | fighting | PWR120 | ACC100 | PP5 | ||
| A powerful attack, but it also lowers the user's Attack and Defense stats. | ||||||
| Double TeamLevel: 56Double Team | normal | PWR0 | ACC0 | PP15 | ||
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| OutrageLevel: 60Outrage | dragon | PWR120 | ACC100 | PP15 | ||
| The user thrashes about for two to three turns, then becomes confused. | ||||||
| GuillotineLevel: 65Guillotine | normal | PWR1 | ACC30 | PP5 | ||
| A vicious tearing attack with pincers. The foe will faint if it hits. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Close CombatClose Combat | fighting | PWR120 | ACC100 | PP5 | |
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | |||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | |
| A restrained attack that always leaves the foe with at least 1 HP. | |||||
| FeintFeint | normal | PWR50 | ACC100 | PP10 | |
| An attack that hits a protected target. This also lifts the protection. | |||||
| Faint AttackFaint Attack | dark | PWR60 | ACC0 | PP20 | |
| The user draws up close to the foe disarmingly, then hits without fail. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| Fury AttackFury Attack | normal | PWR15 | ACC85 | PP20 | |
| The foe is jabbed repeatedly with a horn or beak two to five times. | |||||
| Quick AttackQuick Attack | normal | PWR40 | ACC100 | PP30 | |
| An almost invisibly fast attack that is certain to strike first. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TM35TM35 | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Focus Blast(Route 13)Focus Blast | fighting | PWR120 | ACC70 | PP5 | TutorTutor | ||
| The user unleashes its power. It may also lower the foe's Sp. Def. | |||||||
| X-Scissor(Route 2)X-Scissor | bug | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user slashes the foe with crossed claws as if they were scissors. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| False Swipe(Ruins Of Alph)False Swipe | normal | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Struggle Bug(Azalea Town)Struggle Bug | bug | PWR50 | ACC100 | PP20 | TutorTutor | ||
| While resisting, the user attacks the foe, lowerings its Sp. Atk stat. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Bulk Up(Cianwood City)Bulk Up | fighting | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user bulks up its body to boost both its Attack and Defense stats. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Superpower(Celadon Dept.)Superpower | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| A powerful attack, but it also lowers the user's Attack and Defense stats. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Outrage(Celadon Dept.)Outrage | dragon | PWR120 | ACC100 | PP15 | TutorTutor | ||
| The user thrashes about for two to three turns, then becomes confused. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Close Combat(Celadon Dept., Underwater Sevii)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Pinsir. Use these types to counter it effectively.
Resistances & Immunities
Types that Pinsir resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Pinsir, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Pinsir differs across the games we cover →
pinsir in 8 gamesPolished CrystalSoulGoldHeart & SoulEmerald LegacyModern EmeraldSour CrystalPokémon OrangeJohto LegendsbugSame typing and stats as this game
pinsir in Ambrosiabuggrounddifferent typing
pinsir in Red++bugSp. Def 55 -15