Accent Image to accompany hero

Pinsirin Pokémon Emerald Legacy

bug

Pokédex Entry

Stag Beetle Pokémon

Their pincers are strong enough to shatter thick logs. Because they dislike cold, Pinsir burrow and sleep under the ground on chilly nights.

Pinsir in Pokémon Emerald Legacy

Pinsir is #127 in the Pokédex for Pokémon Emerald Legacy. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.

Type
Bug
Dex
#167 Hoenn Dex · #127 National
Abilities

Prevents ATTACK reduction.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
200
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

How to Obtain

Look for Pinsir in Safari Zone Northwest (very rare). Wild ones range from level 27 to 29.

Wild Encounters (1)

Level Up Moves (11)

Vice GripLevel: 1normal
PWR55ACC100PP30
Grips the foe with powerful pincers. May lower ATTACK.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
BindLevel: 7normal
PWR35ACC100PP20
Binds and squeezes the foe for 2 to 5 turns.
Seismic TossLevel: 13fighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
HardenLevel: 19normal
PWR0ACC0PP30
Stiffens the body's muscles to raise DEFENSE.
RevengeLevel: 25fighting
PWR60ACC100PP10
An attack that gains power if injured by the foe.
TwineedleLevel: 28bug
PWR40ACC100PP20
Stingers on the forelegs jab the foe twice.
Brick BreakLevel: 31fighting
PWR75ACC100PP15
Destroys barriers such as REFLECT and causes damage.
GuillotineLevel: 37normal
PWR1ACC30PP5
A powerful pincer attack that may cause fainting.
SubmissionLevel: 43fighting
PWR90ACC100PP25
A reckless body slam that also hurts the user.
Swords DanceLevel: 49normal
PWR0ACC0PP30
A fighting dance that sharply raises ATTACK.

Egg Moves (5)

Fury Attacknormal
PWR18ACC100PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Helping Handnormal
PWR0ACC100PP20
Boosts the power of the recipient's moves.
False Swipenormal
PWR40ACC100PP40
An attack that leaves the foe with at least 1 HP.
Faint Attackdark
PWR70ACC0PP20
Draws the foe close, then strikes without fail.

TM/HM Moves (23)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR70ACC100PP20TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
PWR50ACC95PP25TM39
Stops the foe from moving with rocks and cuts SPEED.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR60ACC100PP15TM46
While attacking, it may steal the foe's held item.
Cutbug
PWR55ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (12)

Swords Dance(Battle Frontier Lounge 7)normal
PWR0ACC0PP30Tutor
A fighting dance that sharply raises ATTACK.
Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Rock Slide(Battle Frontier Lounge 7)rock
PWR80ACC95PP15Tutor
Large boulders are hurled. May cause flinching.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR10ACC95PP20Tutor
An attack that intensifies on each successive hit.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Pinsir. Use these types to counter it effectively.

Resistances & Immunities

Types that Pinsir resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Pinsir differs across the games we cover →

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