Accent Image to accompany hero

Meganiumin Pokémon Johto Legends

grassfairy

Pokédex Entry

Herb Pokémon

Anyone who stands beside it becomes refreshed, just as if they were relaxing in a sunny forest.

Meganium in Pokémon Johto Legends

Meganium is #154 in the Pokédex for Pokémon Johto Legends. This page covers its grass/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GrassFairy
Dex
#371 Regional Dex · #154 National
Abilities
Overgrow(Primary)

Powers up Grass moves in a pinch.

Triage(Secondary)

Healing moves gain priority.

Growth Rate
Medium Slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, plant
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
208
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×4flying ×2steel ×2
Resists
water ×0.5electric ×0.5grass ×0.5fighting ×0.5ground ×0.5dark ×0.5
Immune To
dragon

How to Obtain

Meganium has no wild encounters recorded in this game. Evolve bayleef or chikorita to get one.

Level Up Moves (16)

Petal DanceLevel: 1grass
PWR120ACC100PP10
Works 2-3 turns and confuses user.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
GrowlLevel: 1normal
PWR0ACC100PP40
Reduces the foe's Attack.
Razor LeafLevel: 6grass
PWR55ACC95PP25
Has a high critical hit ratio.
PoisonpowderLevel: 9poison
PWR0ACC75PP35
A move that may poison the foe.
SynthesisLevel: 12grass
PWR0ACC100PP5
Restores HP (varies by time).
ReflectLevel: 18psychic
PWR0ACC100PP20
Raises Defense with a barrier.
SynthesisLevel: 22grass
PWR0ACC100PP5
Restores HP (varies by time).
DrainingkissLevel: 26fairy
PWR50ACC100PP10
Sweet kiss that heals the user.
Sweet ScentLevel: 34normal
PWR0ACC100PP20
Reduces the foe's evasiveness.
Light ScreenLevel: 40psychic
PWR0ACC100PP30
Ups Spcl.Def with a wall of light.
Body SlamLevel: 46normal
PWR85ACC100PP15
An attack that may cause paralysis.
SafeguardLevel: 54normal
PWR0ACC100PP25
Prevents all status problems.
Heal BellLevel: 60normal
PWR0ACC100PP5
Eliminates all status problems.
SolarbeamLevel: 66grass
PWR120ACC100PP10
1st turn: Prepare 2nd turn: Attack
Frenzy PlantLevel: 70grass
PWR150ACC90PP5
1st turn: Attack 2nd turn: Rest

Egg Moves (7)

Vine Whipgrass
PWR45ACC100PP25
Whips the foe with slender vines.
Leech Seedgrass
PWR0ACC90PP10
Steals HP from the foe on every turn.
Counterfighting
PWR1ACC100PP20
Returns a physical blow double.
Ancientpowerrock
PWR60ACC100PP5
An attack that may raise all stats.
Flailnormal
PWR1ACC100PP15
Stronger if the user's HP is low.
Body Slamnormal
PWR85ACC100PP15
An attack that may cause paralysis.
Grasswhistlegrass
PWR0ACC55PP15
May cause the foe to fall asleep.

TM/HM Moves (24)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Swords Dancenormal
PWR0ACC100PP20TM66
A dance that increases Attack.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (3)

Strength Sapgrass
PWR0ACC100PP10Tutor
Heals user and lowers foe's Attack.
Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

5
Weaknesses
6
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Meganium. Use these types to counter it effectively.

Resistances & Immunities

Types that Meganium resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Meganium differs across the games we cover →

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