Meganiumin Pokémon SoulGold
Pokédex Entry
Herb Pokémon
The fragrance of a Meganium's flower soothes and calms emotions. In battle, it gives off more of its becalming scent to blunt the foe's fighting spirit.
Meganium in Pokémon SoulGold
Meganium is #154 in the Pokédex for Pokémon SoulGold. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Ups Grass moves in a pinch.
Blocks status in sunshine.
Evolution Chain
How to Obtain
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Petal DanceLevel: 0Petal Dance | grass | 70 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Razor LeafLevel: 1Razor Leaf | grass | 55 | 95 | 25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| Poison PowderLevel: 1Poison Powder | poison | 0 | 75 | 35 | ||
| Scatters a toxic powder that may poison the foe. | ||||||
| GrowthLevel: 1Growth | normal | 0 | 0 | 0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Petal BlizzardLevel: 1Petal Blizzard | grass | 90 | 100 | 15 | ||
| Stirs up a violent storm of petals to attack all. | ||||||
| SynthesisLevel: 12Synthesis | grass | 0 | 0 | 5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| ReflectLevel: 18Reflect | psychic | 0 | 0 | 20 | ||
| Wall of light cuts physical damage for 5 turns. | ||||||
| Magical LeafLevel: 22Magical Leaf | grass | 60 | 0 | 20 | ||
| Attacks with a strange leaf that cannot be evaded. | ||||||
| Leech SeedLevel: 26Leech Seed | grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Draining KissLevel: 34Draining Kiss | fairy | 50 | 100 | 10 | ||
| An attack that absorbs over half the damage inflicted. | ||||||
| Light ScreenLevel: 40Light Screen | psychic | 0 | 0 | 30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| Body SlamLevel: 46Body Slam | normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | ||||||
| SafeguardLevel: 54Safeguard | normal | 0 | 0 | 25 | ||
| Protects allies from status problems for 5 turns. | ||||||
| MoonblastLevel: 57Moonblast | fairy | 95 | 100 | 15 | ||
| Attacks with the power of the moon. May lower Sp. Atk. | ||||||
| Giga DrainLevel: 60Giga Drain | grass | 0 | 100 | 0 | ||
| An attack that steals half the damage inflicted. | ||||||
| Solar BeamLevel: 65Solar Beam | grass | 120 | 100 | 10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Jungle HealingLevel: 70Jungle Healing | grass | 0 | 0 | 10 | ||
| Heals HP and status of itself and allies in battle. |
Egg Moves (15)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Vine WhipVine Whip | grass | 0 | 100 | 10 | |
| Strikes the foe with slender, whiplike vines. | |||||
| Leech SeedLeech Seed | grass | 0 | 90 | 10 | |
| Plants a seed on the foe to steal HP on every turn. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| Ancient PowerAncient Power | rock | 60 | 100 | 5 | |
| An attack that may raise all stats. | |||||
| FlailFlail | normal | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Nature PowerNature Power | normal | 1 | 0 | 20 | |
| The type of attack varies depending on the location. | |||||
| IngrainIngrain | grass | 0 | 0 | 20 | |
| Lays roots that restore HP. The user can't switch out. | |||||
| Grass WhistleGrass Whistle | grass | 0 | 55 | 15 | |
| Lulls the foe into sleep with a pleasant melody. | |||||
| Leaf StormLeaf Storm | grass | 0 | 90 | 5 | |
| Whips up a storm of leaves. Harshly lowers the Sp. Atk. | |||||
| AromatherapyAromatherapy | grass | 0 | 0 | 5 | |
| Heals all status problems with a soothing scent. | |||||
| Wring OutWring Out | normal | 120 | 100 | 5 | |
| The higher the foe's HP the more damage caused. | |||||
| Body SlamBody Slam | normal | 85 | 100 | 15 | |
| A full-body slam that may cause paralysis. | |||||
| RefreshRefresh | normal | 0 | 0 | 20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Heal PulseHeal Pulse | psychic | 0 | 0 | 10 | |
| Recovers up to half the target's maximum HP. | |||||
| Grassy TerrainGrassy Terrain | grass | 0 | 0 | 10 | |
| The ground turns to grass for 5 turns. Restores HP. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dazzling GleamDazzling Gleam | fairy | 80 | 100 | 10 | TM99TM99 | |
| Damages foes by emitting a bright flash. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon TailDragon Tail | dragon | 60 | 90 | 10 | TM82TM82 | |
| Knocks foe away to switch it out or end wild battle. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other Pokémon. | ||||||
| Echoed VoiceEchoed Voice | normal | 40 | 100 | 15 | TM49TM49 | |
| Does more damage every turn it is used. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Nature PowerNature Power | normal | 1 | 0 | 20 | TM96TM96 | |
| The type of attack varies depending on the location. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | HM09HM09 | |
| A charging attack that may confuse the foe. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
Weaknesses
Types that deal increased damage to Meganium. Use these types to counter it effectively.
Resistances & Immunities
Types that Meganium resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Meganium, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.