Accent Image to accompany hero

Electrodein Pokémon Polished Crystal

electricgrass

Pokédex Entry

Ball Pokémon

The tissue on the surface of its body is curiously similar in composition to an Apricorn.

Electrode in Pokémon Polished Crystal

Hisuian Electrode is #101 in the Pokédex for Pokémon Polished Crystal. This page covers its electric/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
ElectricGrass
Dex
#129 Johto Dex · #101 National
Abilities
Soundproof(Primary)

Gives immunity to sound-based moves.

Static(Secondary)

Contact may cause paralysis.

Aftermath(Hidden)

Damages the foe on fainting.

Growth Rate
Medium Fast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
150
EV Yield
2 Speed
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2bug ×2
Resists
water ×0.5electric ×0.25grass ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Use Leaf Stone on Voltorb

How to Obtain

You can catch Electrode very common in Noisy Forest while headbutting trees. Their levels scale with your badge count.

Wild Encounters (2)

Level Up Moves (18)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
ThundershockLevel: 1electric
PWR40ACC100PP30
An attack that may cause paralysis.
AbsorbLevel: 1grass
PWR20ACC100PP25
Steals 1/2 of the damage inflicted.
Sonic BoomLevel: 4normal
PWR20ACC90PP20
Always inflicts 20HP damage.
AgilityLevel: 6psychic
PWR0ACC100PP30
Sharply raises the user's Speed.
SparkLevel: 9electric
PWR65ACC100PP20
An attack that may cause paralysis.
RolloutLevel: 11rock
PWR30ACC90PP20
Attacks 5 turns with rising power.
ScreechLevel: 13normal
PWR0ACC85PP40
Sharply lowers the foe's Defense.
Thunder WaveLevel: 16electric
PWR0ACC90PP20
A move that paralyzes the foe.
SwiftLevel: 20normal
PWR60ACC100PP20
An attack that never misses.
ThunderboltLevel: 22electric
PWR90ACC100PP15
An attack that may cause paralysis.
Energy BallLevel: 26grass
PWR90ACC100PP10
An attack that may lower Sp.Def.
Light ScreenLevel: 29psychic
PWR0ACC100PP30
Raises Sp.Def with a wall of light.
ExplosionLevel: 36normal
PWR250ACC100PP5
Very powerful but makes user faint.
ThunderLevel: 41electric
PWR110ACC70PP10
An attack that may cause paralysis.
Solar BeamLevel: 47grass
PWR120ACC100PP10
1st turn: Prepare 2nd turn: Attack
Gyro BallLevel: 54steel
PWR1ACC100PP5
Does more damage at lower speed.
Mirror CoatLevel: 58psychic
PWR1ACC100PP20
Returns a special attack double.

TM/HM Moves (27)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Solar Beamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Energy Ballgrass
PWR90ACC100PP10TM53
An attack that may lower Sp.Def.
Wild Chargeelectric
PWR90ACC100PP15TM57
A charge that also hurts the user.
Explosionnormal
PWR250ACC100PP5TM64
Very powerful but makes user faint.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Volt Switchelectric
PWR70ACC100PP20TM72
Switches out after making its attack.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Gyro Ballsteel
PWR1ACC100PP5TM74
Does more damage at lower speed.

Move Tutor Moves (8)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Rollout(Route 46)rock
PWR30ACC90PP20Tutor
Attacks 5 turns with rising power.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Sucker Punch(Scary Cave 1F)dark
PWR70ACC100PP5Tutor
Attacks before the foe does.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Electrode. Use these types to counter it effectively.

Resistances & Immunities

Types that Electrode resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Electrode differs across the games we cover →

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