Accent Image to accompany hero

Electrodein Pokémon Polished Crystal

electricgrass

Pokédex Entry

Ball Pokémon

The tissue on the surface of its body is curiously similar in composition to an Apricorn.

Electrode in Pokémon Polished Crystal

Hisuian Electrode is #101 in the Pokédex for Pokémon Polished Crystal. This page covers its electric/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
ElectricGrass
Dex
#129 Johto Dex · #101 National
Abilities
Soundproof(Primary)

Gives immunity to sound-based moves.

Static(Secondary)

Contact may cause paralysis.

Aftermath(Hidden)

Damages the foe on fainting.

Growth Rate
Medium Fast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
150
EV Yield
2 Speed
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2bug ×2
Resists
water ×0.5electric ×0.25grass ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Use Leaf Stone on Voltorb

How to Obtain

You can catch Electrode very common in Noisy Forest while headbutting trees. Their levels scale with your badge count.

Wild Encounters (2)

Level Up Moves (18)

TackleLevel: 1normal
4010035
A full-body charge attack.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
AbsorbLevel: 1grass
2010025
Steals 1/2 of the damage inflicted.
Sonic BoomLevel: 4normal
209020
Always inflicts 20HP damage.
AgilityLevel: 6psychic
010030
Sharply raises the user's Speed.
SparkLevel: 9electric
6510020
An attack that may cause paralysis.
RolloutLevel: 11rock
309020
Attacks 5 turns with rising power.
ScreechLevel: 13normal
08540
Sharply lowers the foe's Defense.
Thunder WaveLevel: 16electric
09020
A move that paralyzes the foe.
SwiftLevel: 20normal
6010020
An attack that never misses.
ThunderboltLevel: 22electric
9010015
An attack that may cause paralysis.
Energy BallLevel: 26grass
9010010
An attack that may lower Sp.Def.
Light ScreenLevel: 29psychic
010030
Raises Sp.Def with a wall of light.
ExplosionLevel: 36normal
2501005
Very powerful but makes user faint.
ThunderLevel: 41electric
1107010
An attack that may cause paralysis.
Solar BeamLevel: 47grass
12010010
1st turn: Prepare 2nd turn: Attack
Gyro BallLevel: 54steel
11005
Does more damage at lower speed.
Mirror CoatLevel: 58psychic
110020
Returns a special attack double.

TM/HM Moves (27)

Curseghost
010010TM03
Works differently for Ghost-types.
Toxicpoison
09010TM06
A Poison move with increasing damage.
Hidden Powertypeless
7010015TM10
The type varies with the Pokémon.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
010030TM16
Raises Sp.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
01005TM18
Boosts Water-type moves for 5 turns.
Giga Draingrass
7510010TM19
Steals 1/2 of the damage inflicted.
Solar Beamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Raises the user's evasiveness.
Reflectpsychic
010020TM33
Raises Defense with a barrier.
Swiftnormal
6010020TM39
An attack that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
7010020TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
01005TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Energy Ballgrass
9010010TM53
An attack that may lower Sp.Def.
Wild Chargeelectric
9010015TM57
A charge that also hurts the user.
Explosionnormal
2501005TM64
Very powerful but makes user faint.
Giga Impactnormal
150905TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
010020TM70
A move that lowers the foe's accuracy.
Volt Switchelectric
7010020TM72
Switches out after making its attack.
Thunder Waveelectric
09020TM73
A move that paralyzes the foe.
Gyro Ballsteel
11005TM74
Does more damage at lower speed.

Move Tutor Moves (8)

Agility(Mahogany Mart 1F)psychic
010030Tutor
Sharply raises the user's Speed.
Endure(Warm Beach Shack)normal
010010Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
7010015Tutor
An attack that may cause flinching.
Rollout(Route 46)rock
309020Tutor
Attacks 5 turns with rising power.
Sleep Talk(Route 31)normal
010010Tutor
Randomly attacks while asleep.
Sucker Punch(Scary Cave 1F)dark
701005Tutor
Attacks before the foe does.
Swagger(Celadon City)normal
08515Tutor
Causes confusion but raises Attack.
Zap Cannon(Power Plant)electric
120505Tutor
An attack that always paralyzes.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Electrode. Use these types to counter it effectively.

Resistances & Immunities

Types that Electrode resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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