When excited, it discharges the electric current stored in its belly, then lets out a laugh.
Gives immunity to sound-based moves.
Contact may cause paralysis.
Damages the foe on fainting.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Azalea Town | any | headbutt | Lv. 10 | 10% |
| Azalea Town | any | headbutt | Lv. 10 | 20% |
| Route 37 | any | headbutt | Lv. 10 | 10% |
| Route 37 | any | headbutt | Lv. 10 | 20% |
| Route 42 | any | headbutt | Lv. 10 | 10% |
| Route 42 | any | headbutt | Lv. 10 | 20% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| ThundershockLevel: 1 | ||||||
| electric | 40 | 100 | 30 | |||
| An attack that may cause paralysis. | ||||||
| AbsorbLevel: 1 | ||||||
| grass | 20 | 100 | 25 | |||
| Steals 1/2 of the damage inflicted. | ||||||
| Sonic BoomLevel: 4 | ||||||
| normal | 20 | 90 | 20 | |||
| Always inflicts 20HP damage. | ||||||
| AgilityLevel: 6 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| SparkLevel: 9 | ||||||
| electric | 65 | 100 | 20 | |||
| An attack that may cause paralysis. | ||||||
| RolloutLevel: 11 | ||||||
| rock | 30 | 90 | 20 | |||
| Attacks 5 turns with rising power. | ||||||
| ScreechLevel: 13 | ||||||
| normal | 0 | 85 | 40 | |||
| Sharply lowers the foe's Defense. | ||||||
| Thunder WaveLevel: 16 | ||||||
| electric | 0 | 90 | 20 | |||
| A move that paralyzes the foe. | ||||||
| SwiftLevel: 20 | ||||||
| normal | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| ThunderboltLevel: 22 | ||||||
| electric | 90 | 100 | 15 | |||
| An attack that may cause paralysis. | ||||||
| Energy BallLevel: 26 | ||||||
| grass | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| Light ScreenLevel: 29 | ||||||
| psychic | 0 | 100 | 30 | |||
| Raises Sp.Def with a wall of light. | ||||||
| ExplosionLevel: 34 | ||||||
| normal | 250 | 100 | 5 | |||
| Very powerful but makes user faint. | ||||||
| ThunderLevel: 37 | ||||||
| electric | 110 | 70 | 10 | |||
| An attack that may cause paralysis. | ||||||
| Solar BeamLevel: 41 | ||||||
| grass | 120 | 100 | 10 | |||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Gyro BallLevel: 46 | ||||||
| steel | 1 | 100 | 5 | |||
| Does more damage at lower speed. | ||||||
| Mirror CoatLevel: 48 | ||||||
| psychic | 1 | 100 | 20 | |||
| Returns a special attack double. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 100 | 20 | TM33 | ||
| Raises Defense with a barrier. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Energy Ball | ||||||
| grass | 90 | 100 | 10 | TM53 | ||
| An attack that may lower Sp.Def. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| Explosion | ||||||
| normal | 250 | 100 | 5 | TM64 | ||
| Very powerful but makes user faint. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Volt Switch | ||||||
| electric | 70 | 100 | 20 | TM72 | ||
| Switches out after making its attack. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Gyro Ball | ||||||
| steel | 1 | 100 | 5 | TM74 | ||
| Does more damage at lower speed. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Sucker Punch | ||||||
| dark | 70 | 100 | 5 | MT25 | ||
| Attacks before the foe does. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||