Accent Image to accompany hero

Electrodein Pokémon Johto Legends

electric

Pokédex Entry

Ball Pokémon

The more energy it charges up, the faster it gets. But this also makes it more likely to explode.

Electrode in Pokémon Johto Legends

Electrode is #101 in the Pokédex for Pokémon Johto Legends. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.

Type
Electric
Dex
#204 Regional Dex · #101 National
Abilities
Soundproof(Primary)

Ignores soundbased moves.

Static(Secondary)

Contact move cause paralysis.

Aftermath(Hidden)

Foe is damaged as the user faints.

Growth Rate
Medium Fast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
150
EV Yield
None
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

You can catch Electrode common in Power Plant, common in Route 10 North, and in Cerulean Cave 1F (uncommon), among two other areas. Wild ones range from level 66 to 70. One-time encounters await in Power Plant at level 70 and Team Rocket Base B1F at level 30.

LocationLevelMethodFormHeld ItemPrerequisite
Team Rocket Base B1FLv. 30static---
Power PlantLv. 70static---

Wild Encounters (5)

Level Up Moves (17)

ThunderboltLevel: 1electric
9010015
An attack that may cause paralysis.
TackleLevel: 1normal
4010035
A full-body charge attack.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
SonicboomLevel: 4normal
209020
Always inflicts 20HP damage.
RolloutLevel: 11rock
309020
Attacks 5 turns with rising power.
ScreechLevel: 13normal
08540
Harshly reduces the foe's Defense.
Charge BeamLevel: 16electric
509010
Most likely will raise Spcl.Atk.
SwiftLevel: 20normal
6010020
An attack that never misses.
Wild ChargeLevel: 22electric
9010015
Electric tackle, hurts the user.
SelfdestructLevel: 26normal
2001005
Powerful but makes the user faint.
Light ScreenLevel: 29psychic
010030
Ups Spcl.Def with a wall of light.
Sucker PunchLevel: 36dark
701005
Won't work if foe doesn't attack.
ExplosionLevel: 41normal
2501005
Very powerful but makes user faint.
Gyro BallLevel: 47steel
11005
User spins and deals damage.
Mirror CoatLevel: 54psychic
110020
Counters a Spcl. Atk move double.
ThunderLevel: 58electric
1107010
An attack that may cause paralysis.
Volt TackleLevel: 62electric
12010015
Dangerous tackle that hurts user.

TM/HM Moves (18)

Toxicpoison
09010TM06
A poison move with increasing damage.
Wild Chargeelectric
9010015TM09
Electric tackle, hurts the user.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
010030TM16
Ups Spcl.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Flash Cannonsteel
8010010TM42
Cannon of light. Lowers Spcl.Def.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Nasty Plotdark
010020TM55
Sharply raises the user's Spcl.Atk.
Iron Headsteel
8010015TM65
Can cause flinch with a hard head.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Electrode. Use these types to counter it effectively.

Resistances & Immunities

Types that Electrode resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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