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Moltresin Pokémon Heart & Soul

fireflying

Pokédex Entry

Flame Pokémon

Moltres is a legendary bird Pokémon that can control fire. If injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.

Moltres in Pokémon Heart & Soul

Moltres is #146 in the Pokédex for Pokémon moltres. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireFlying
Dex
#146
Abilities
PRESSURE(Primary)

Raises foe's PP usage.

FLAME BODY(Secondary)

Burns the foe on contact.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
217
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

There's a one-time encounter in Mt Ember Summit Frlg at level 50.

LocationLevelMethodFormHeld ItemPrerequisite
Mt Ember Summit FrlgLv. 50legendary---

Level Up Moves (9)

Wing AttackLevel: 1flying
010035
Strikes the foe with wings spread wide.
EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
Fire SpinLevel: 13fire
0015
Traps the foe in a ring of fire for turns.
AgilityLevel: 25psychic
0030
Relaxes the body to sharply boost Speed.
EndureLevel: 37normal
0010
Endures any attack for 1 turn, leaving at least 1HP.
FlamethrowerLevel: 49fire
010015
A powerful fire attack that may inflict a burn.
SafeguardLevel: 61normal
0025
Protects allies from status problems for 5 turns.
Heat WaveLevel: 73fire
09010
Exhales a hot breath on the foes. May inflict a burn.
Sky AttackLevel: 85flying
140905
2-turn attack. High critical hit ratio, and may flinch.

TM/HM Moves (35)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Pluckflying
6010020TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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