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Fletchinderin Pokémon Heart & Soul

fireflying

Pokédex Entry

Ember Pokémon

From its beak, it expels embers that set the tall grass on fire. Then it pounces on any bewildered Pokémon that pop out of the grass.

Fletchinder in Pokémon Heart & Soul

Fletchinder is #662 in the Pokédex for Pokémon fletchinder. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireFlying
Dex
#662
Abilities
FLAME BODY(Primary)

Burns the foe on contact.

GALE WINGS(Secondary)

Flying moves go first.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
134
EV Yield
2 Speed
Wild Held Items
None
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

Fletchinder isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Quick AttackLevel: 6normal
4010030
An extremely fast attack that always strikes first.
PeckLevel: 10flying
3510035
Attacks the foe with a jabbing beak, etc.
AgilityLevel: 13psychic
0030
Relaxes the body to sharply boost Speed.
FlailLevel: 16normal
110015
Inflicts more damage when the user's HP is down.
EmberLevel: 17fire
4010025
A weak fire attack that may inflict a burn.
RoostLevel: 25flying
000
Restores the user's HP by half of its max HP.
Razor WindLevel: 27normal
80010
A 2-turn move with a high critical-hit ratio.
Natural GiftLevel: 31normal
110015
The effectiveness varies with the held Berry.
Flame ChargeLevel: 38fire
5010020
Attacks in a cloak of flames. Raises Speed.
AcrobaticsLevel: 42flying
5510015
Does double damage if the user has no item.
Me FirstLevel: 46normal
0020
Executes the foe's attack with greater power.
TailwindLevel: 51flying
000
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Steel WingLevel: 55steel
709025
Strikes the foe with hard wings spread wide.

TM/HM Moves (30)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
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