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Talonflamein Pokémon Heart & Soul

fireflying
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Pokédex Entry

Scorching Pokémon

In the fever of an exciting battle, it showers embers from the gaps between its feathers and takes to the air. It finishes its prey off with a colossal kick.

Talonflame in Pokémon Heart & Soul

Talonflame is #663 in the Pokédex for Pokémon Heart & Soul. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireFlying
Dex
#663
Abilities
Flame Body(Primary)

Burns the foe on contact.

Gale Wings(Secondary)

Flying moves go first.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
175
EV Yield
3 Speed
Wild Held Items
None
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

Talonflame has no wild encounters recorded in this game. Evolve fletchinder or fletchling to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
Brave BirdLevel: 1flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.
Flare BlitzLevel: 1fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
Quick AttackLevel: 6normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
PeckLevel: 10flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
AgilityLevel: 13psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
FlailLevel: 16normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
RoostLevel: 25flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Razor WindLevel: 27normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Natural GiftLevel: 31normal
PWR1ACC100PP15
The effectiveness varies with the held Berry.
Flame ChargeLevel: 39fire
PWR50ACC100PP20
Attacks in a cloak of flames. Raises Speed.
AcrobaticsLevel: 44flying
PWR55ACC100PP15
Does double damage if the user has no item.
Me FirstLevel: 49normal
PWR0ACC0PP20
Executes the foe's attack with greater power.
TailwindLevel: 55flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Steel WingLevel: 60steel
PWR70ACC90PP25
Strikes the foe with hard wings spread wide.
Brave BirdLevel: 64flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.

Egg Moves (3)

Tailwindflying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Snatchdark
PWR0ACC0PP10
Steals the effects of the move the target uses next.
Quick Guardfighting
PWR0ACC0PP15
Evades priority attacks for one turn.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

Brave BirdLevel: 1flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.
Flare BlitzLevel: 1fire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Quick AttackLevel: 6normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
PeckLevel: 10flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
AgilityLevel: 13psychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
FlailLevel: 16normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
EmberLevel: 17fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
RoostLevel: 25flying
PWR0ACC0PP0
Restores the user's HP by half of its max HP.
Razor WindLevel: 27normal
PWR80ACC0PP10
A 2-turn move with a high critical-hit ratio.
Natural GiftLevel: 31normal
PWR1ACC100PP15
The effectiveness varies with the held Berry.
Flame ChargeLevel: 39fire
PWR50ACC100PP20
Attacks in a cloak of flames. Raises Speed.
AcrobaticsLevel: 44flying
PWR55ACC100PP15
Does double damage if the user has no item.
Me FirstLevel: 49normal
PWR0ACC0PP20
Executes the foe's attack with greater power.
TailwindLevel: 55flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Steel WingLevel: 60steel
PWR70ACC90PP25
Strikes the foe with hard wings spread wide.
Brave BirdLevel: 64flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.

TM/HM Moves (34)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.

Type Summary

3
Weaknesses
6
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Talonflame. Use these types to counter it effectively.

Resistances & Immunities

Types that Talonflame resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Talonflame differs across the games we cover →

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