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Zapdosgalarin Pokémon Heart & Soul
fighting
Pokédex Entry
Strong Legs Pokémon
When its feathers rub together, they produce a crackling sound like the zapping of electricity. Apparently, it runs through the mountains at over 180 mph.
Zapdosgalar in Pokémon Heart & Soul
Zapdosgalar is #983 in the Pokédex for Pokémon zapdosgalar. This page covers its fighting/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Fighting
Dex
#983
Abilities
Lowered stats up Attack.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
Base Exp
290
EV Yield
3 Attack
Wild Held Items
None
Weak To
electric ×2ice ×2psychic ×2fairy ×2
Resists
grass ×0.5fighting ×0.5bug ×0.25dark ×0.5
Immune To
ground
Evolution Chain
This Pokémon does not evolve.
How to Obtain
Zapdosgalar isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | 35 | 100 | 35 | |||
| Attacks the foe with a jabbing beak, etc. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Rock SmashLevel: 5Rock Smash | fighting | 0 | 100 | 15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| Light ScreenLevel: 10Light Screen | psychic | 0 | 0 | 30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| PluckLevel: 15Pluck | 60 | 100 | 20 | |||
| Eats the foe's held Berry gaining its effect. | ||||||
| AgilityLevel: 20Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Ancient PowerLevel: 25Ancient Power | rock | 60 | 100 | 5 | ||
| Attack that may raise all stats. | ||||||
| Brick BreakLevel: 30Brick Break | fighting | 75 | 100 | 15 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Drill PeckLevel: 35Drill Peck | 80 | 100 | 20 | |||
| A corkscrewing attack with the beak acting as a drill. | ||||||
| Quick GuardLevel: 40Quick Guard | fighting | 0 | 0 | 15 | ||
| Evades priority attacks for one turn. | ||||||
| Thunderous KickLevel: 45Thunderous Kick | fighting | 90 | 100 | 10 | ||
| Uses a lightning-like kick to hit. Lowers foe's Defense. | ||||||
| Bulk UpLevel: 50Bulk Up | fighting | 0 | 0 | 20 | ||
| Bulks up the body to boost both Attack and Defense. | ||||||
| CounterLevel: 55Counter | fighting | 1 | 100 | 20 | ||
| Retaliates any physical hit with double the power. | ||||||
| DetectLevel: 60Detect | fighting | 0 | 0 | 5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Close CombatLevel: 65Close Combat | fighting | 120 | 100 | 5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| ReversalLevel: 70Reversal | fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. |
Related Guides
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlyFly | 0 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| PluckPluck | 60 | 100 | 20 | TM88TM88 | ||
| Eats the foe's held Berry gaining its effect. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Base Stats
Related tools