Landorusin Pokémon Heart & Soul
Pokédex Entry
Abundance Pokémon
The energy that comes pouring from its tail increases the nutrition in the soil, granting bountiful crops. It has been hailed as “The Guardian of the Fields.”
Landorus in Pokémon Heart & Soul
Landorus is #645 in the Pokédex for Pokémon Heart & Soul. This page covers its ground/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Powers up in a sandstorm.
Trades effects for power.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| OutrageLevel: 1Outrage | dragon | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Hammer ArmLevel: 1Hammer Arm | fighting | 100 | 90 | 10 | ||
| A swinging fist attack that also lowers Speed. | ||||||
| FissureLevel: 1Fissure | ground | 1 | 30 | 5 | ||
| A one-hit KO move that drops the foe in a fissure. | ||||||
| BlockLevel: 1Block | normal | 0 | 0 | 5 | ||
| Blocks the foe's way and prevents escape. | ||||||
| Mud ShotLevel: 1Mud Shot | ground | 55 | 95 | 15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| Rock TombLevel: 1Rock Tomb | rock | 0 | 0 | 0 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| ImprisonLevel: 1Imprison | psychic | 0 | 0 | 10 | ||
| Prevents foes from using moves known by the user. | ||||||
| PunishmentLevel: 7Punishment | dark | 60 | 100 | 5 | ||
| Does more damage the more the foe has powered up. | ||||||
| BulldozeLevel: 13Bulldoze | ground | 60 | 100 | 20 | ||
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| Rock ThrowLevel: 19Rock Throw | rock | 50 | 0 | 15 | ||
| Throws small rocks to strike the foe. | ||||||
| ExtrasensoryLevel: 25Extrasensory | psychic | 80 | 100 | 0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Swords DanceLevel: 31Swords Dance | normal | 0 | 0 | 0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Earth PowerLevel: 37Earth Power | ground | 90 | 100 | 10 | ||
| Makes the ground erupt with power. May lower Sp. Def. | ||||||
| Rock SlideLevel: 43Rock Slide | rock | 75 | 90 | 10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| EarthquakeLevel: 49Earthquake | ground | 100 | 100 | 10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| SandstormLevel: 55Sandstorm | rock | 0 | 0 | 10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| FissureLevel: 61Fissure | ground | 1 | 30 | 5 | ||
| A one-hit KO move that drops the foe in a fissure. | ||||||
| Stone EdgeLevel: 67Stone Edge | rock | 100 | 80 | 5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Hammer ArmLevel: 73Hammer Arm | fighting | 100 | 90 | 10 | ||
| A swinging fist attack that also lowers Speed. | ||||||
| OutrageLevel: 79Outrage | dragon | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. |
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BlockLevel: 1Block | normal | 0 | 0 | 5 | ||
| Blocks the foe's way and prevents escape. | ||||||
| Mud ShotLevel: 1Mud Shot | ground | 55 | 95 | 15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| Rock TombLevel: 1Rock Tomb | rock | 0 | 0 | 0 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| ImprisonLevel: 7Imprison | psychic | 0 | 0 | 10 | ||
| Prevents foes from using moves known by the user. | ||||||
| PunishmentLevel: 13Punishment | dark | 60 | 100 | 5 | ||
| Does more damage the more the foe has powered up. | ||||||
| BulldozeLevel: 19Bulldoze | ground | 60 | 100 | 20 | ||
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| Rock ThrowLevel: 25Rock Throw | rock | 50 | 0 | 15 | ||
| Throws small rocks to strike the foe. | ||||||
| ExtrasensoryLevel: 31Extrasensory | psychic | 80 | 100 | 0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Swords DanceLevel: 37Swords Dance | normal | 0 | 0 | 0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Earth PowerLevel: 43Earth Power | ground | 90 | 100 | 10 | ||
| Makes the ground erupt with power. May lower Sp. Def. | ||||||
| Rock SlideLevel: 49Rock Slide | rock | 75 | 90 | 10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| EarthquakeLevel: 55Earthquake | ground | 100 | 100 | 10 | ||
| A powerful quake that hits all other POKéMON. | ||||||
| SandstormLevel: 61Sandstorm | rock | 0 | 0 | 10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| FissureLevel: 67Fissure | ground | 1 | 30 | 5 | ||
| A one-hit KO move that drops the foe in a fissure. | ||||||
| Stone EdgeLevel: 73Stone Edge | rock | 100 | 80 | 5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Hammer ArmLevel: 79Hammer Arm | fighting | 100 | 90 | 10 | ||
| A swinging fist attack that also lowers Speed. | ||||||
| OutrageLevel: 85Outrage | dragon | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. |
TM/HM Moves (44)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| ExplosionExplosion | normal | 0 | 100 | 5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FlyFly | flying | 0 | 95 | 15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock PolishRock Polish | rock | 0 | 0 | 20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. |
Type Summary
Weaknesses
Types that deal increased damage to Landorus. Use these types to counter it effectively.
Resistances & Immunities
Types that Landorus resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Landorus, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.