Ho-Ohin Pokémon Heart & Soul
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Pokédex Entry
Rainbow Pokémon
Its feathers--which glow in seven colors depending on the angle at which they are struck by light--are thought to bring joy. It is said to live at the foot of a rainbow.
Ho-Oh in Pokémon Heart & Soul
Ho-Oh is #250 in the Pokédex for Pokémon Heart & Soul. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Promotes added effects.
Heals upon switching out.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WhirlwindLevel: 1Whirlwind | normal | PWR0 | ACC85 | PP20 | ||
| Blows away the foe, switches it out or ends wild battle. | ||||||
| Weather BallLevel: 1Weather Ball | normal | PWR50 | ACC100 | PP10 | ||
| The move's type and power change with the weather. | ||||||
| GustLevel: 9Gust | flying | PWR40 | ACC100 | PP35 | ||
| Strikes the foe with a gust of wind whipped up by wings. | ||||||
| Brave BirdLevel: 15Brave Bird | flying | PWR120 | ACC100 | PP15 | ||
| A low altitude charge that also hurts the user. | ||||||
| ExtrasensoryLevel: 23Extrasensory | psychic | PWR80 | ACC100 | PP0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Sunny DayLevel: 29Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Fire BlastLevel: 37Fire Blast | fire | PWR0 | ACC85 | PP5 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Sacred FireLevel: 43Sacred Fire | fire | PWR100 | ACC95 | PP5 | ||
| A mystical fire attack that may inflict a burn. | ||||||
| PunishmentLevel: 50Punishment | dark | PWR60 | ACC100 | PP5 | ||
| Does more damage the more the foe has powered up. | ||||||
| Ancient PowerLevel: 57Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| Attack that may raise all stats. | ||||||
| SafeguardLevel: 65Safeguard | normal | PWR0 | ACC0 | PP25 | ||
| Protects allies from status problems for 5 turns. | ||||||
| RecoverLevel: 71Recover | normal | PWR0 | ACC0 | PP20 | ||
| Recovers up to half the user's maximum HP. | ||||||
| Future SightLevel: 79Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Natural GiftLevel: 85Natural Gift | normal | PWR1 | ACC100 | PP15 | ||
| The effectiveness varies with the held Berry. | ||||||
| Calm MindLevel: 93Calm Mind | psychic | PWR0 | ACC0 | PP20 | ||
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Sky AttackLevel: 99Sky Attack | flying | PWR140 | ACC90 | PP5 | ||
| 2-turn attack. High critical hit ratio, and may flinch. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WhirlwindLevel: 1Whirlwind | normal | PWR0 | ACC85 | PP20 | ||
| Blows away the foe, switches it out or ends wild battle. | ||||||
| SafeguardLevel: 11Safeguard | normal | PWR0 | ACC0 | PP25 | ||
| Protects allies from status problems for 5 turns. | ||||||
| GustLevel: 22Gust | flying | PWR40 | ACC100 | PP35 | ||
| Strikes the foe with a gust of wind whipped up by wings. | ||||||
| RecoverLevel: 33Recover | normal | PWR0 | ACC0 | PP20 | ||
| Recovers up to half the user's maximum HP. | ||||||
| Fire BlastLevel: 44Fire Blast | fire | PWR0 | ACC85 | PP5 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Sunny DayLevel: 55Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwiftLevel: 66Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Sacred FireLevel: 77Sacred Fire | fire | PWR100 | ACC95 | PP5 | ||
| A mystical fire attack that may inflict a burn. | ||||||
| Ancient PowerLevel: 88Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| Attack that may raise all stats. | ||||||
| Future SightLevel: 99Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
TM/HM Moves (49)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlyFly | flying | PWR0 | ACC95 | PP15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| OverheatOverheat | fire | PWR0 | ACC90 | PP5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| PluckPluck | flying | PWR60 | ACC100 | PP20 | TM88TM88 | |
| Eats the foe's held Berry gaining its effect. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Will O WispWill O Wisp | fire | PWR0 | ACC0 | PP15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Ho-Oh. Use these types to counter it effectively.
Resistances & Immunities
Types that Ho-Oh resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Ho-Oh, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Ho-Oh differs across the games we cover →
hooh in 8 gamesfireflyingSame typing and stats as this game
hooh in Red++fireflyingSp. Atk 154 +44