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Lickitungin Pokémon Heart & Soul

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Pokédex Entry

Licking Pokémon

Whenever it sees something unfamiliar, it always licks the object because it memorizes things by texture and taste. It is somewhat put off by sour things.

Lickitung in Pokémon Heart & Soul

Lickitung is #108 in the Pokédex for Pokémon Heart & Soul. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Normal
Dex
#193 Johto Dex · #108 National
Abilities
Own Tempo(Primary)

Prevents confusion.

Oblivious(Secondary)

Prevents attraction.

Cloud Nine(Hidden)

Negates weather effects.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
77
EV Yield
2 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can catch Lickitung in Route 44 (uncommon). Expect to find it at level 32.

Wild Encounters (1)

Gen 7 Moves

The movepool a new game starts with.

Level Up (15)

LickLevel: 1ghost
PWR0ACC100PP30
Licks with a long tongue to injure. May also paralyze.
SupersonicLevel: 5normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Defense CurlLevel: 9normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Knock OffLevel: 13dark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
WrapLevel: 17normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
StompLevel: 21normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
DisableLevel: 25normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
SlamLevel: 29normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
RolloutLevel: 33rock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
Chip AwayLevel: 37normal
PWR70ACC100PP20
Strikes through the foe's stat changes.
Me FirstLevel: 41normal
PWR0ACC0PP20
Executes the foe's attack with greater power.
RefreshLevel: 45normal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
ScreechLevel: 49normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Power WhipLevel: 53grass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.
Wring OutLevel: 57normal
PWR120ACC100PP5
The higher the foe's HP the more damage caused.

Egg Moves (13)

Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
Magnitudeground
PWR1ACC100PP30
A ground-shaking attack of random intensity.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Smelling Saltsnormal
PWR0ACC100PP10
Powerful against paralyzed foes, but also heals them.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Snorenormal
PWR0ACC100PP15
A loud attack that can only be used asleep. May flinch.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Hammer Armfighting
PWR100ACC90PP10
A swinging fist attack that also lowers Speed.
Muddy Waterwater
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Zen Headbuttpsychic
PWR80ACC90PP15
Hits with a strong head- butt. May cause flinching.
Belchpoison
PWR120ACC90PP10
Lets out a loud belch. Must eat a Berry to use it.
Thrashnormal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

LickLevel: 1ghost
PWR0ACC100PP30
Licks with a long tongue to injure. May also paralyze.
SupersonicLevel: 7normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Defense CurlLevel: 12normal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Knock OffLevel: 18dark
PWR0ACC100PP20
Knocks down the foe's held item to prevent its use.
StompLevel: 23normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
WrapLevel: 29normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
RolloutLevel: 33rock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
DisableLevel: 34normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
SlamLevel: 40normal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
ScreechLevel: 45normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
RefreshLevel: 51normal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.

Egg Moves (8)

Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
Magnitudeground
PWR1ACC100PP30
A ground-shaking attack of random intensity.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Smelling Saltsnormal
PWR0ACC100PP10
Powerful against paralyzed foes, but also heals them.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Snorenormal
PWR0ACC100PP15
A loud attack that can only be used asleep. May flinch.
Substitutenormal
PWR0ACC0PP10
Creates a decoy using 1/4 of the user's maximum HP.

TM/HM Moves (50)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Climbnormal
PWR90ACC85PP20TM70
A charging attack that may confuse the foe.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Lickitung. Use these types to counter it effectively.

Resistances & Immunities

Types that Lickitung resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Lickitung differs across the games we cover →

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