Accent Image to accompany hero

Lickitungin Pokémon SoulGold

normal

Pokédex Entry

Licking Pokémon

Whenever it sees something unfamiliar, it always licks the object because it memorizes things by texture and taste. It is somewhat put off by sour things.

Lickitung in Pokémon SoulGold

Lickitung is #108 in the Pokédex for Pokémon SoulGold. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#108
Abilities
Own Tempo(Primary)

Prevents confusion.

Oblivious(Secondary)

Prevents attraction.

Cloud Nine(Hidden)

Negates weather effects.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
77
EV Yield
2 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can catch Lickitung in Route 44 (rare). Wild ones range from level 32 to 40.

Wild Encounters (1)

Level Up Moves (12)

LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
RolloutLevel: 6rock
309020
An attack lasting 5 turns with rising intensity.
SupersonicLevel: 12normal
05520
Emits bizarre sound waves that may confuse the foe.
WrapLevel: 18normal
15020
Wraps and squeezes the foe times with vines, etc.
DisableLevel: 24normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
StompLevel: 30normal
6510020
Stomps the enemy with a big foot. May cause flinching.
Knock OffLevel: 36dark
010020
Knocks down the foe's held item to prevent its use.
ScreechLevel: 42normal
08540
Emits a screech to sharply reduce the foe's Defense.
SlamLevel: 48normal
807520
Slams the foe with a long tail, vine, etc.
Power WhipLevel: 54grass
1208510
Violently lashes the foe with vines or tentacles.
Belly DrumLevel: 60normal
0010
Maximizes Attack while sacrificing half of max HP.

Egg Moves (13)

Belly Drumnormal
0010
Maximizes Attack while sacrificing half of max HP.
Magnitudeground
110030
A ground-shaking attack of random intensity.
Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Curseghost
0010
A move that functions differently for GHOSTS.
Smelling Saltsnormal
010010
Powerful against paralyzed foes, but also heals them.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Snorenormal
010015
A loud attack that can only be used asleep. May flinch.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Hammer Armfighting
1009010
A swinging fist attack that also lowers Speed.
Muddy Waterwater
08510
Attacks with muddy water. May lower accuracy.
Zen Headbuttpsychic
809015
Hits with a strong head- butt. May cause flinching.
Belchpoison
1209010
Lets out a loud belch. Must eat a Berry to use it.
Thrashnormal
01000
A rampage of 2 to 3 turns that confuses the user.

TM/HM Moves (46)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brutal Swingdark
6010020TM59
Violently swings around to hurt everyone nearby.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Fire Punchfire
7510015TM69
A fiery punch that may burn the foe.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Punchice
7510015TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Climbnormal
908520HM09
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.
Work Upnormal
0030TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Lickitung. Use these types to counter it effectively.

Resistances & Immunities

Types that Lickitung resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Related tools
Use ← → arrow keys to navigate