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Accent Image to accompany hero

Koffingin Pokémon Heart & Soul

poison

Pokédex Entry

Poison Gas Pokémon

Getting up close to a Koffing will give you a chance to observe, through its thin skin, the toxic gases swirling inside. It blows up at the slightest stimulation.

Koffing in Pokémon Heart & Soul

Koffing is #109 in the Pokédex for Pokémon koffing. This page covers its poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 36 encounter locations.

Type
Poison
Dex
#109
Abilities

Not hit by Ground attacks.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
EV Yield
1 Defense
Wild Held Items
Weak To
ground ×2psychic ×2
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Koffing appears in Burned Tower 1f Hns (uncommon), in Burned Tower B1f Hns (uncommon), and in Cinnabar Island Hns (uncommon), among seven other areas. Wild ones range from level 14 to 50.

Wild Encounters (10)

Level Up Moves (10)

Poison GasLevel: 1poison
05540
Envelops the foes in a toxic Envelops the foe in a toxic gas that may poison.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
SmogLevel: 9poison
07020
An exhaust-gas attack that may also poison.
Self DestructLevel: 17normal
01005
Inflicts severe damage but makes the user faint.
SludgeLevel: 21poison
6510020
Sludge is hurled to inflict damage. May also poison.
SmokescreenLevel: 25normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
HazeLevel: 33ice
0030
Creates a black haze that eliminates all stat changes.
ExplosionLevel: 41normal
01005
Inflicts severe damage but makes the user faint.
Destiny BondLevel: 45ghost
005
If the user faints, the foe is also made to faint.
MementoLevel: 49dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.

Egg Moves (6)

Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Psywavepsychic
1015
Attacks with a psychic wave of varying intensity.
Psybeampsychic
6510020
Fires a peculiar ray that may confuse the foe.
Destiny Bondghost
005
If the user faints, the foe is also made to faint.
Pain Splitnormal
0020
Adds the user and foe's HP, then shares them equally.
Will O Wispfire
0015
Inflicts a burn on the foe with intense fire.

TM/HM Moves (34)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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