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Spiritombin Pokémon Heart & Soul

ghostdark

Pokédex Entry

Forbidden Pokémon

A Pokémon that was formed by 108 spirits. Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.

Spiritomb in Pokémon Heart & Soul

Spiritomb is #442 in the Pokédex for Pokémon spiritomb. This page covers its ghost/dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostDark
Dex
#442
Abilities
PRESSURE(Primary)

Raises foe's PP usage.

INFILTRATOR(Secondary)

Passes through barriers.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
None
Weak To
fairy ×2
Resists
poison ×0.5
Immune To
normalfightingpsychic

How to Obtain

Spiritomb isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

CurseLevel: 1normal
0010
A move that functions differently for GHOSTS.
PursuitLevel: 1dark
4010020
Inflicts bad damage if used on a foe switching out.
Confuse RayLevel: 1ghost
010010
A sinister ray that confuses the foe.
SpiteLevel: 1ghost
010010
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Shadow SneakLevel: 1ghost
4010030
Extends the user's shadow to strike first.
Feint AttackLevel: 7dark
60020
Draws the foe close, then strikes without fail.
HypnosisLevel: 13psychic
06020
A hypnotizing move that may induce sleep.
Dream EaterLevel: 19psychic
10010015
Takes one half the damage inflicted on a sleeping foe.
Ominous WindLevel: 25ghost
601005
A repulsive attack that may raise all stats.
Sucker PunchLevel: 31dark
01005
Strikes first if the foe is preparing Attack.
Nasty PlotLevel: 37dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
MementoLevel: 43dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Dark PulseLevel: 49dark
8010015
Attacks with a horrible aura. May cause flinching.

TM/HM Moves (40)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Embargodark
010015TM63
Prevents the foe from using any items.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Silver Windbug
601005TM62
A powdery attack that may raise abilities.
Skill Swappsychic
0010TM48
The user swaps special abilities with the target.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
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